wow, what a great explanation of a feature I use every day, and if I
could demonstrate it to someone who needs audible precise editing, I bet
they'd be captured by the ability to really be precise in their editing,
even more than those who use their eyes to see.
-----
Curtis Delzer, HS.
K6VFO
San Bernardino, CA
On Wed, 24 Aug 2016 19:01:23 -0400
A & F Kerrigon <kerrigon@xxxxxxxxxxxxx> wrote:
Thanks very much Mary. I have also seen these instructions in the manual. I
look forward to hearing what Harry has to say from his first hand experience.
Anne
On Aug 24, 2016, at 6:56 PM, Mary Emerson (Redacted sender "maryemerson"
for DMARC) <dmarc-noreply@xxxxxxxxxxxxx> wrote:
Scrubbing
Scrubbing refers to a feature that makes it easy to perform detailed
editing jobs. Here is how it works:
When you use the scrub commands, Scrub Back (Ctrl+Left Arrow) to scrub
backward or Scrub Forward (Ctrl+Right Arrow) to scrub forward, Studio
Recorder moves you a very small distance in the direction of the scrub. The
program then plays a small portion of the document at the new position. By
default, the program also loops the playback as long as you hold down the
Control key. The amount of movement and the amount of time that the program
plays back from the new position are both adjustable. To adjust these
settings, specify the Scrub Move Time and the Scrub Play Time options in
the General tab of the Settings dialog in the Options menu. The Loop Scrubs
option in the Advanced tab controls whether or not scrub segments are
looped.
Pixel Scrubbing
In addition to the normal scrubbing functions, Studio Recorder supports
Pixel Scrubbing. Pixel scrubbing works in the Wave view when the transport
is stopped. When you use the Left and Right arrow keys, the program plays
the sound represented by the pixel under the caret. The distance moved and
the amount played is controlled by the Zoom In and Zoom Out commands, so
the further you zoom out, the more you move and the more you hear.
There is a menu item in the Options menu which controls whether the playing
of pixels is looped. If this item is checked, pixels are looped until
another transport function (such as stop) is used.
The looping feature is automatically disabled if you zoom in far enough
that the sound that would be played would be short enough or at a high
enough frequency to be meaningless. This is done in an attempt to avoid
very high frequency signals from being generated while looping. High
frequency signals could damage hearing or equipment.