Thank you for your consideration. HiSpeed Analog Designer Your new position will lead implementation engineers/architects/system designers, as well as design implementers, for PCI-E, memory, and video driver interfaces. Block architecture definitions, physical design, meet architecture and system requirements. Implement MATLAB models of interface link, (signaling for worst case ISI, channel ISI, jitter budgets, BER, bathtub curves, etc.). Transform the system design into an implementation architecture writing Micro-Architecture Specifications (MAS) (initial block level architectures, detailed electrical specs). Experience: Classical analog circuit design with a focus on high speed serial interfaces; High speed serial link interfaces, transmission line effects of terminations/packages/board traces; Op-amp based circuit design; Feedback systems; Block and system level integration issues/resolutions; Create link budgets/jitter budgets & analyzing PLL loop response for stability/performance is extra cool. Ping us at randy207@xxxxxxxxx Please let me know you saw this on: Si-List Graphics System Architect @ Intel Hillsboro, OR or Santa Clara, CA You will develop high performance CPU and graphics platforms; Experience defining micro-architecture specifications given a high level architecture specification; Knowledge of software-hardware tuning and optimization, Performance modeling of complex CPU and graphics architectures; Strong knowledge of current graphics architectures and implementations. Ping us at randy207@xxxxxxxxx Please let me know you saw this on: Si-List Graphics Validation Eng. @ Intel Hillsboro, OR or Santa Clara, CA You will validate the HW functionality of all aspects of newly designed graphics technology. Test the HW in a real PC system environment using a combination of custom designed test SW, test HW and standard API graphics drivers; Technical direction to other graphics system validation engineers, Design Engineering, Architecture, SW Engineering and SW Validation. Test, tool development and debug of the graphics hardware in both emulation (pre-silicon) and a post-silicon environment. Knowledge of graphics HW (2D, 3D, Media (MPEG, Very Large Database (VLD), VC1, AVC), Display); HW/SW interfacing models and/or driver development and leading driver Application Program Interface (APIs) (GDI, DirectX*, OpenGL*, and others); Ability to debug (Windebug, Kernel Debugger, ITP, Visual Studio* or .NET). Development in Windows* (Vista*, XP*, .NET) and/or Linux*; Ping us at randy207@xxxxxxxxx Please let me know you saw this on: Si-List Thx=85 Intel Graphics Team ------------------------------------------------------------------ To unsubscribe from si-list: si-list-request@xxxxxxxxxxxxx with 'unsubscribe' in the Subject field or to administer your membership from a web page, go to: //www.freelists.org/webpage/si-list For help: si-list-request@xxxxxxxxxxxxx with 'help' in the Subject field List FAQ wiki page is located at: http://si-list.org/wiki/wiki.pl?Si-List_FAQ List technical documents are available at: http://www.si-list.org List archives are viewable at: //www.freelists.org/archives/si-list or at our remote archives: http://groups.yahoo.com/group/si-list/messages Old (prior to June 6, 2001) list archives are viewable at: http://www.qsl.net/wb6tpu