While studying the stuff I have found one problem. What about the clouds. In the evening (at dusk), they are dark, darker than the sky. At noon the clouds are pure white. Well, with in/out scattering and absorbation this would be a lot of work to do. So I think we should hack it somehow. Maybe we should forget about the equations mentioned in the ati doc and invent something easier and faster to calculate. One thing would be surely the same - the calculations would result in wavelength of the main (prevalent) part of incomming light spectrum (ray flow). I would like to have a set of equations which would result in two seperate values: intensity and color (saturation). Intensity would be used for the clouds. Both color and intensity would be used for the sky underlayer. Color would be used as multiplicative cloud overlayer. What do you think? Also the moon should change the moon-phases. A good way is to have 28 textures for each day of the cycle. What about that? -kk