Re: serialization, size errors... or something else.
- From: "qubit" <lauraeaves@xxxxxxxxx>
- To: <programmingblind@xxxxxxxxxxxxx>
- Date: Wed, 30 Jun 2010 15:54:14 -0500
without looking at source, do you know for sure you are reading too many
bytes? Have you tried taking smaller samples of your throughput that you
know display the problem?
--le
----- Original Message -----
From: "Tyler Littlefield" <tyler@xxxxxxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Wednesday, June 30, 2010 3:36 PM
Subject: serialization, size errors... or something else.
Hello all,
Boost's serialization library added 700+ kb to the binary size (including
debugging) and made compilation a very slow process, so I wrote my own
setup. It works with other objects and things, it just doesn't work with my
mud engine, and I'm not sure how to figure out if the issue is in the
reading or writing. I have a suspicion it is a size issue, (I'm reading more
bytes than I should), but I'm not totally sure. Would someone mind throwing
some ideas my way on debugging this mess, or poking at the code? It would be
really appriciated. I've spent a few hours fighting with it and haven't
gotten anywhere.
Anyway, the repo is at: svn://tds-solutions.net/aspen/branches/unstable
That version compiles, it just has issues reading or writing to the file.
Thanks,
Tyler Littlefield
http://tds-solutions.net
Twitter: sorressean
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