Hi David. David Olofson schrieb: >> However I have seen that there was already an attempt to bring Kobo >> to Maemo. However no sourcecode has been released and I am sure that >> a bit of porting is neccessary. > > I don't know about the details, but the game relies only on SDL and a > few POSIX calls that seem to be available pretty much everywhere. > glSDL is optional. Platforms without POSIX style user accounts might > need some #ifdefs (similar to what's done for Win32), but the code > should be there. Compilation worked like a charm thanks to autotools. Thats not the issue. The real issue is that with a device having less (or no) keys, no joystick and most often only a touch screen game control has to be rethought a bit. :) >> My kobo binary displays no text > > Workaround for now: Try setting the "depth" option ("Display Depth" in > the menues, "depth" in the config file and -depth on the command > line) to some other value than 0 (Default). Have tried it but it does not work. This is how it looks btw: http://scap.linuxtogo.org/files/0b3b8a00e81831f3f058e837f9d9ed01.png > Input is going to be fully configurable eventually, but platforms > without normal keyboards would still need special default mappings. > So, patches are welcome! The information will be useful in some form > no matter what. Sure, I will have a look at that. > If any other changes are needed, I'd definitely prefer to have them > merged in, as long as we're not talking about major changes that > cause maintenance issues. (I don't even have any hand held devices to > test on as of now.) I will try kobo on the neo1973 (openmoko's free phone). Additional fun: It has only two keys and a touch screen. :) > Hopefully though, integer based processing and IFFT synthesis (instead > of the current brute force "spectrum" oscillator banks) should speed > things up enough that caching isn't required on anything that's fast > enough to render the game playable. That would be good for embedded-cpus without fpu. The N800/N810s have such a thing however. :) Regards Robert