Hi David, thanks for developing Kobo Deluxe! It is a awesome game. In your quest to bring kobodl on as many systems as possible I have something special for you: I just added a build recipe to OpenEmbedded. OE is a very complex build system that compiles, builds and packages for many different architectures (mainly: ARM, PPC, MIPS), supports ipk, deb and rpm creation, ... One can even built packages for foreign distributions: For the company I am working at I am maintaining a configuration for OE that allows building Maemo 4.0 (Chinook) packages. With this and the recipe anyone can build Kobo for the Nokia devices. However I have seen that there was already an attempt to bring Kobo to Maemo. However no sourcecode has been released and I am sure that a bit of porting is neccessary. My kobo binary displays no text and ingame a key binding is missing to shoot. @arnim: Can you send me your patches? @david: Are there plans to merge those modifications upstream? I uploaded two screenshots of the OE-built kobo deluxe to http://scap.linuxtogo.org . Be quick or they are buried under new screenshots. Happy hacking! Regards Robert