[odamex-bug-reporter] [Bug 887] Crash/abort after "wad doom zddl4.wad"

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Tue, 31 Jul 2012 19:50:14 +0000

http://odamex.net/bugs/show_bug.cgi?id=887

Ralph Vickers <Ralphis@xxxxxxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |Ralphis@xxxxxxxxxxx

--- Comment #1 from Ralph Vickers <Ralphis@xxxxxxxxxxx> 2012-07-31 19:50:14 UTC 
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Would you consider this incorrect behavior? This happens almost anytime a pwad
designed for Doom 2 is attempted to be used with Doom 1 due to different
TEXTURE1 lumps. What behavior should actually occur?

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