[odamex-bug-reporter] [Bug 135] Various sounds are played multiple times at once

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Fri, 03 Jun 2011 15:42:24 +0000

http://odamex.net/bugs/show_bug.cgi?id=135

Dr. Sean <grandpachuck187@xxxxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |grandpachuck187@xxxxxxxxx

--- Comment #32 from Dr. Sean <grandpachuck187@xxxxxxxxx> 2011-06-03 15:42:24 
UTC ---
r2206 applies my above patch.

Printfs in S_Sound() [client/src/s_sound.cpp] indicate that only one sound is
being played for missile explosions as well as for player death sounds.  Are
there any other duplicate sounds still?

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