http://odamex.net/bugs/show_bug.cgi?id=135 Dr. Sean <grandpachuck187@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |grandpachuck187@xxxxxxxxx --- Comment #32 from Dr. Sean <grandpachuck187@xxxxxxxxx> 2011-06-03 15:42:24 UTC --- r2206 applies my above patch. Printfs in S_Sound() [client/src/s_sound.cpp] indicate that only one sound is being played for missile explosions as well as for player death sounds. Are there any other duplicate sounds still? -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.