-----Original Message----- From: Don Wallace [mailto:DonWallace3@xxxxxxxxxxxxx] Having been trained a million times in this game I am really sick of it. I think the game should be changed to remove FD, Fade and such aggro losing skills. And/Or mobs pulled need their aggro radius to go to zero so they dont aggro people who leave them alone after the pull. --------------------- LOL... Having both an FD and fade class, I have no clue what you are talking about. ;) Most classes have a "get out of jail, free" card. Wiz/druids get insta-succor and insta-port to nexus, monks/sk/necros can FD, bards can fade, rogues can escape, clerics/pallies can DA and run, rangers can die. Even chanters get an out with mem-blur. The Fire tables has long been a train city, but the exp is still worth the risk. I changed my song set for the tables (yes, I'm there enough to have a set dedicated just for the tables) and included Highsun (mob gate) due to last night's STUPID chanter/wizard duo. WTH they keep rooting mobs is beyond me when both classes can nuke and the wiz can snare. I don't know if you have mem-blur loaded, but it could be worth the 9th slot. PoTime was friendly to Migue finally. He got a DoD and a shoulder item that allows invis without the epic... WOOT. I finally bagged the epic but swap it when gimp rangers that are not at the haste cap need it. I mean really... who is not at the haste cap with their own gear/buffs by now anyway? I would really really like to get Mckellen his expo6. This weekend just didn't happen due to class balance needs for tipt. I'm suspending my main-toon-swap until I get tipt. -- MMR