Hi all, I have an unusual question. For my dissertation work, I'm developing
a large scale wireless communications simulator to simulate a swarm of robots
as they move around doing work. The simulator is event based, and operates on
a message granularity, where a message is similar to an arbitrary-length UDP
packet. Messages are either received in whole, or are lost completely.
What I'd like to do is modify nanomsg so that it runs on each robot within my
simulator. Is there a standard way of doing this? Has anyone modified
nanomsg to run under a simulator before?
Thanks,
Cem Karan
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