[nanomsg] Re: Dealing with the state machines

  • From: Martin Sustrik <sustrik@xxxxxxxxxx>
  • To: nanomsg@xxxxxxxxxxxxx
  • Date: Fri, 31 Oct 2014 14:28:23 +0100

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On 31/10/14 14:26, Garrett D'Amore wrote:
> I like state machine usually, but the number and complexity of them
> in nanomsg was something I found to be too high to my taste.  When
> I approached writing mangos, I took a different approach.  There’s
> not much explicit FSM stuff in mangos, as a result, and the code is
> pretty straight-forward.

That's because Go supports coroutines directly, I guess. No?

Martin

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