Hi, I've encountered this case of a consistent segmentation fault in LuaJIT (tested with 2.0.3 on x86 and x86_64).The following simple example allows to reproduce it: #include <lua.h>#include <lualib.h> #include <lauxlib.h> #include <stdio.h> int main() { lua_State *lua = luaL_newstate(); luaL_openlibs(lua); luaL_loadstring(lua, "coroutine.yield()"); int res = lua_resume(lua, 0); printf("res=%d, top=%d\n", res, lua_gettop(lua)); lua_pushliteral(lua, "test"); lua_error(lua); return 0; } This code is supposed to panic, but it results in a segmentation fault inside lua_error() instead. Admittedly, this not a very common usage pattern, but calling lua_error() on a suspended Lua thread can be useful sometimes. Also, the "classic" Lua implementation doesn't have a problem with this usage. I'm wondering, can this be fixed with a simple patch? Thanks & regards, Sergei.