Hi Craig, Yes, I tried it with a different unit for the transform_into script flag and I got the same game crash. When it comes to skills, the transform_into works fine. Revert_transformation worked fine. I just tested the charm skill and effect and no problems. Death message works, any more snags and I'll let you know. al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett Sent: Sunday, December 15, 2013 7:01 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: transform problem with 2.0 script flags I believe this was the problem you were having before, right? It sounds familiar. Are transforms on other units working? Ian, I might need you to take a look at this for me if that's ok. It's throwing a TargetInvocationException, as far as I remember. I could be wrong though. I'm not sure what I might have done wrong to cause this, if anything. Craig On 15/12/2013 23:43, Allan Thompson wrote: > Hi Craig, > I am not sure what I am sdoing wrong. > > I have a skill that has an effect which changes a weer warrior into a > weer wolf. > The effect has a unit and a duration of 3 flag Then under the > |script_flags there is: > > Transform_into weer_wolf > Fizzle_sound transform_back.wav > > When I try the skill.but when it starts, the game crashes and there is > a message that wants to send info to Microsoft so that they can break > it even more in their next OS, grin. > > Thanks for any help, > al > > > > "The truth will make you free" > Jesus Christ of Nazareth 33AD > > > >