[ian-reeds-games] Re: splash damage killing transformed units

  • From: Ian Reed <support@xxxxxxxxxxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Mon, 13 Oct 2014 19:12:52 -0600

Hey Al,

I'll wait to hear Craig's thoughts on this as he worked on fixing it before.
In the meantime, if you have an easy example we can use to reproduce it you could share that as a download, or just a set of instructions to quickly reproduce it on one of your maps.

Thanks,
Ian Reed


On 10/12/2014 7:26 PM, Allan Thompson wrote:
Hi Craig or Ian,
I don't know if I mentioned this.
I have transformed units getting hit with splash damage by the same attack.
It is hard to explain but it is like the change log entry below.

58. (CB) Fixed a bug where skills that caused effects and damage would kill
the unit, then apply the effect, then kill it again. This could cause
trouble
with death transformations and other after_death events.


The problem is that  when a unit is  killed by splash damage, and it
transforms to it's new form, it also suffers the same amount of damage. Is
it possible to not have this splash damage affect the unit's new transformed
unit after it dies and changes?

I hope that made sense.

al



"The truth will make you free"
Jesus Christ of Nazareth 33AD






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