Carlos, Thanks for saying that. I thought I might have had a stupid moment again, lol. Austen, I agree, being able to change terrain would be a great advantage, or rather changing terrain flags. Maybe a way could be made to activate and deactivate flags so that they can show up or disappear when needed? I think alot of this might be resolved with the introduction of items, which might be able to do allsorts of things other objects can't perhaps? al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: Austen Perry To: ian-reeds-games@xxxxxxxxxxxxx Sent: Monday, January 21, 2013 8:21 PM Subject: [ian-reeds-games] Re: question hi again, speaking of doors, i was thinking it would be cool to have a terrain type called door, where in its impassable normaly, but when a point is taken away it is passable, or turns in to open door in stead of doorway. then a unit could open and close the door, wich would just change the terrain there. just a thought as once a doors gone it stays gone lol. On 1/21/13, Carlos Macintosh <sleepio1@xxxxxxxxxxx> wrote: > yeah I noticed that too. The unit as to move some way to refersh his line > of sight.