[openbeos] Re: openbeos Digest V2 #33
- From: François Revol <revol@xxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 28 Jan 2002 23:42:51 +0100 (MET)
the code of ffmpeg ( http://ffmpeg.sourceforge.net/ ) is OO and in C, and
believe me it's really pleasant to dig into this code. Don't generalise please.
François,
who has a lot to do tomorrow. ²zZ
En réponse à Nathan Whitehorn <nathan.whitehorn@xxxxxxxxxxx>:
> >
> > >I've looked at the way BONE was designed, and although it may be
> > > fast,
> > >it is quite ugly.
> >
> > Just out of curiosity, what about BONE struck you as ugly? All I
> > know
> > about BONE is what I read in the Be Newsletter article that came out
> > about
> > it, and as I recall it sounded quite nice to me...
>
> Well, first of all, it's OOP in C, which is often a recipe for
> ugliness. The code I've seen (*not* leaked, the sample headers that
> were released) was a complete mess. Also, doing things in the kernel
> meant not really being able to interact with user-space apps. For
> instance, a net_server addon I wrote once that monitored ethernet
> activity put up a deskbar widget. BONE add-ons couldn't do that.
> -Nathan
>
> --
> Fortune Cookie Says:
>
> It shall be unlawful for any suspicious person to be within the
> municipality.
> -- Local ordinance, Euclid Ohio
>
>
>
- References:
- [openbeos] Re: openbeos Digest V2 #33
- From: Nathan Whitehorn
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- » [openbeos] Re: openbeos Digest V2 #33
- » [openbeos] Re: openbeos Digest V2 #33
- [openbeos] Re: openbeos Digest V2 #33
- From: Nathan Whitehorn