[openbeos] Re: haiku ports

  • From: "scott mc" <scottmc2@xxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Mon, 18 Aug 2008 16:15:21 -0700

On Mon, Aug 18, 2008 at 4:03 PM, Steven Hoefel <stevenhoefel@xxxxxxxxxxx> wrote:
I'm still trying to figure if the goal (for
> the posix compatibility) is to just compile everything as thinking it's
> compiling on unix? as opposed to forcing it to think it's on BSD? It seems
> that I get large issues with the includes nested in the
> gnupro-3.4.3/i586.../include folder when compared with
> /boot/dev/headers/posix... but this is probably to be expected as i've told
> openttd to look into both when attempting to compile.
>
> Anyway, i'll just keep breaking things until it works... this is the same
> procedure i used when porting openttd to the dreamcast... and it eventually
> worked :)
>
> Steven.

First step I usually take is to replace the config.guess and
config.sub that comes with a source package with the ones from
/boot/home/config/share/libtool:
cp /boot/home/config/share/libtool/config.guess .
cp /boot/home/config/share/libtool/config.sub .
Then I try to compile.
Read through the porting tips section if you run into any troubles.
And yeah, what Urias said about GCC, move back to the one posted on
the Haiku site so your binaries wil be compatible.
Nano has a place on the portlog list, but hadn't been tried yet, well
not that anyone had logged at least.  Seems to me I gave it a quick
try out a few months ago, but it didn't want to go easy.
http://ports.haiku-files.org/wiki/app-editors
-scottmc

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