On 2008-04-20 at 19:42:26 [+0200], Axel Dörfler <axeld@xxxxxxxxxxxxxxxx> wrote: > Hi Ralf, > > Ralf Schuelke <teammaui@xxxxxx> wrote: > > here the new zip file with some fixed and a icon. > > http://tm.kaldience.com/dir/members/stargater/CPP/pairs_v1.0.0.zip > > Very well done! > Just a few suggestions: > * as already proposed, a BMessageRunner in order to temporarily show > the second choice would be a very nice addition (it feels a bit strange > now, as this game usually works differently) Yes, i notif this, but n time i dont know, what can i do. I read the BeBook and its sound simple. But where do it? in the Button sub class ore in the PairsView ... > * instead of using bitmaps (that are only large sized icons anyway), > why not use the icons directly? That way, you could use all the icons > and choose some of them randomly (makes the game a bit more > interesting). Have a look at BIconUtils to see how one renders the icon > into a bitmap. Absolutly true :-) i will look later this. All in all , i am learning and i will learning, this is in time my best. -- Ralf Schülke aka Stargater