On Thu, Nov 13, 2008 at 6:19 AM, CKJ BeOS <ckj.beos@xxxxxxxxxxxx> wrote: > thx, even it's "pre-alpha" i can test it and it's very interesting for me > and applications i have made :) > i stay tuned about build/alpha build/dev build > > thx for information, when i go home i can download and test, > regards > > -- > CKJ - Vincent Cedric > http://perso.wanadoo.fr/cvincent/Home_page.html > > Faite comme moi, pour ne plus avoir de virus utilisez BeOS > http://www.bebits.com/app/2680 > >> De: Fredrik Modéen <fredrik@xxxxxxxxx> >> A: haiku-development@xxxxxxxxxxxxx >> Objet: [haiku-development] Re: Build for developers.... >> Date: Thu, 13 Nov 2008 14:19:43 +0100 (CET) > >> > Hi, >> > >> > After some search, i think i can't made running my Tetrinet game because >> i >> > use headers and others stuffs from R5 developement tools in Haiku. >> > Why ? because it not exist a developement build of haiku ;((( >> > please if someone can confiure the auto-build, set up to made a build for >> > developer. >> > or give a "Haiku Development Tools" in the same idea of "BeOS R5 >> > Development Tools" >> > (zip with headers and gcc etc...) >> like these haiku-pre-alpha-rxxxxx-raw.zip? >> <a target="_blank" >> href='http://haiku-files.org/raw/'>http://haiku-files.org/raw/</a> >> :) >> >> > >> > Regards, >> > >> > -- >> > CKJ - Vincent Cedric >> > <a target="_blank" >> href='http://perso.wanadoo.fr/cvincent/Home_page.html'>http://perso.wanadoo. >> fr/cvincent/Home_page.html</a> >> > >> > Faite comme moi, pour ne plus avoir de virus utilisez BeOS >> > <a target="_blank" >> href='http://www.bebits.com/app/2680'>http://www.bebits.com/app/2680</a> >> >> >> -- >> MVH >> Fredrik Modéen > > CKJ, Yes the alpha builds you will find include the development tools all ready to use. At HaikuPorts you'll find some common porting tips (http://ports.haiku-files.org/wiki). My guess is since tetrinet uses network, you'll need to at least change -lnet to -lnetwork, but there might be more little tweaks needed as well. Good luck. -scottmc