[GameTalk] Re: bsc pipe1 contest

  • From: "Justin Daubenmire" <justind@xxxxxxxxxxxx>
  • To: <gametalk@xxxxxxxxxxxxx>
  • Date: Thu, 8 Jun 2006 21:59:57 -0400

Hi,

We used an entirely different approach to sounds back then since in 2002 
many people were still on dialup.

Regards,
Justin Daubenmire
President - BSC Games
Computer Games For The Blind Or Visually Impaired
www.BscGames.com
----- Original Message ----- 
From: "X-Sight Interactive" <necdet@xxxxxxxxxxxxxxx>
To: <gametalk@xxxxxxxxxxxxx>
Sent: Thursday, June 08, 2006 8:29 PM
Subject: [GameTalk] Re: bsc pipe1 contest


> Hmm, if only you held good contests like that with your later stuff. 
> Weren't
> the earlier sounds so expensive then? Or didn't you know how to encrypt
> sounds back then? I'd like to be able to encrypt my sounds and let dx work
> with them but haven't a clue how to - not in the resource centre anyway.
>
> Regards,
>
> Damien.
>
>
> -----Original Message-----
> From: gametalk-bounce@xxxxxxxxxxxxx [mailto:gametalk-bounce@xxxxxxxxxxxxx]
> On Behalf Of Justin Daubenmire
> Sent: 09 June 2006 00:56
> To: gametalk@xxxxxxxxxxxxx
> Subject: [GameTalk] Re: bsc pipe1 contest
>
> Hi Shaun,
>
> Believe it or not, no one submitted any sounds for it. *frown*.
>
> Regards,
> Justin Daubenmire
> President - BSC Games
> Computer Games For The Blind Or Visually Impaired www.BscGames.com
> ----- Original Message -----
> From: "shaun everiss" <shaun.e@xxxxxxxxxx>
> To: <gametalk@xxxxxxxxxxxxx>
> Sent: Thursday, June 08, 2006 4:26 PM
> Subject: [GameTalk] bsc pipe1 contest
>
>
>> Hi justin what happened to the pip v1 contest?
>> I know it must have completed but there is nothing but hte contest
>> page on your site and audiogames.net.
>> so whats up with the contest?
>>
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>
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>
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