[GameTalk] Re: Suggestion for Blast Chamber

  • From: "X-Sight Interactive" <necdet@xxxxxxxxxxxxxxx>
  • To: <gametalk@xxxxxxxxxxxxx>
  • Date: Thu, 15 Jun 2006 21:39:15 +0100

Wouldn't it be good if, like troopanum, you could have the boss level where
you still have to continue fitting pipes while the boss is trying to shoot
at you? Now that's a challenge!

Regards,

Damien


-----Original Message-----
From: gametalk-bounce@xxxxxxxxxxxxx [mailto:gametalk-bounce@xxxxxxxxxxxxx]
On Behalf Of Holden
Sent: 15 June 2006 20:29
To: gametalk@xxxxxxxxxxxxx
Subject: [GameTalk] Re: Suggestion for Blast Chamber

I half wish, sometimes, there could be two back-to-back side scroller
levels. To be honest, it's the side-scrollers that are the real point
grabbers. The pipe and electricity levels you can earn high on, but it's
really the scroller levels that you can go oh so high on. For example one
time, the first level in the game was a side scroller. I was able to earn
just over 200000 points on that. Maybe the second bonus round should have
been either a pipe, electricity pipe, or scroller level where you had 90
seconds to get through it. If you got through it in just under ninety
seconds, you got minimum points. Forty-five seconds, medium amountxs of
points, and 30 seconds and under, maximum points. Of course, this also
depends on hammer-hiting accuracy, and the enemies you'd have to deal with
on the way.

  Holden


Holden
Cedric, Noble Order of Long-dead Scottish knights Juan, the American Mexican
Gore, from the Scrolls of King  Duncan, Head of the "Manslaughter" Comission

And also, the Lord of the Galaxy
http://world2.monstersgame.co.uk/?ac=vid&vid=31062100

----- Original Message -----
From: "The Kolesar Brothers" <kolesar16417@xxxxxxxxxxxx>
To: <gametalk@xxxxxxxxxxxxx>
Sent: Thursday, June 15, 2006 1:31 PM
Subject: [GameTalk] Re: Suggestion for Blast Chamber


>I wouldn't have any problem with that. But one thing, it is Justin's game
> and Justin can do what he wants with it. But there are times when I get
> through with the electricity level and go to a side scrowler level then to

> a
> normal pipe level. I wouldn't want to go back to a electricity level.
> Just my two cents on the subject.
> Ron and the four pawed hand to ear game player or cheater Boz.
> The Kolesar Brothers and their
> great guide dogs.
> KOLESAR16417@xxxxxxxxxxxx
>
> ----- Original Message ----- 
> From: "Holden" <hmacs@xxxxxxxxxxxxx>
> To: <gametalk@xxxxxxxxxxxxx>
> Sent: Thursday, June 15, 2006 2:12 AM
> Subject: [GameTalk] Suggestion for Blast Chamber
>
>
>>I guess if you think about it long enough, you'll come up with a 
>>suggestion
>>for any game. Well, you know how you have stairs on pipe and electricity
>>levels that you can either except or decline? Well, today I was playing a
>>game and on a side-scroller level when I thought of this, a warp tunnel. 
>>It
>>acts the same way as a stair does. You hear the sound of the warp in front
>>of you, and it gets louder as you draw nearer to it. If you keep on
>>running, it will either take you back a level, or put you up to the next
>>one, or you could jump over it to continue the scroller level right to the
>>end. What does everyone think?
>>  Holden
>>
>>
>> Holden
>> Cedric, Noble Order of Long-dead Scottish knights
>> Juan, the American Mexican
>> Gore, from the Scrolls of King  Duncan, Head of the "Manslaughter"
>> Comission
>>
>> And also, the Lord of the Galaxy
>> http://world2.monstersgame.co.uk/?ac=vid&vid=31062100
>>
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