[gameprogrammer] Re: c++ template problem
- From: Nicolas Goy <kuon@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 20 Jul 2009 23:26:12 +0200
On Jul 18, 2009, at 11:17 PM, Brian wrote:
This sounds like overkill. Most people use 2 vector types, 2D and 3D.
I agree, but don't forget 4D for homogeneous transformation.Also, as the math is different (you can't cross product 2d vectors), it doesn't really make sense to have something generic.
My two cents -- kuon Crazy programmer Bear. http://kuon.goyman.com --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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