[gameprogrammer] Re: c++ template problem
- From: Brian <brian.ripoff@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 18 Jul 2009 22:17:04 +0100
This sounds like overkill. Most people use 2 vector types, 2D and 3D. Is it really worth trying to make it any more generic when you are unlikely to use? 2009/7/18 Felde Norbert <fenor@xxxxxxxxxxx>: > Hi, > > I am trying to make a template class for math vectors. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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