[gameprogrammer] Re: Sorry for so many mails

  • From: "®£$ǖ\"v@M$Ħ ¢© $." <theamericansushi@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sat, 22 Mar 2008 21:50:01 +0530

thanks man....

On Sat, Mar 22, 2008 at 9:01 PM, Vince <uberneen@xxxxxxxxx> wrote:

> I've pointed you toward Blender in the past and given
> your desired export formats, I'm going to advise it
> again.  Their website has a good UV mapping tutorial
> and I've always found it to be pretty intuitive to
> use.
> http://www.blender.org
>
> You might also look into QeRadiant for maps.
> http://www.qeradiant.com/cgi-bin/trac.cgi
>
> This editor is used to make maps for most id tech
> games.  A simple Google search reveals numerous
> examples on how to load and display these levels.
>
> Vince~
>
> --- "(R)£$ǖ\"v@M$Ħ ¢(c) $."
> <theamericansushi@xxxxxxxxx> wrote:
>
> >  I need a free level or map editor to create maps
> > for my game and also it
> > would be preferable if it could export to .x or .3ds
> > format....
> > --
> > Reply,
> > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)
>  > www.garbagetech.co.nr
> > Garbage Games: Games for the Next-Gen
> >
>
>
>
>
>  
> ____________________________________________________________________________________
> Be a better friend, newshound, and
> know-it-all with Yahoo! Mobile.  Try it now.
> http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ
>
> ---------------------
> To unsubscribe go to http://gameprogrammer.com/mailinglist.html
>
>
>


-- 
Reply,
???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c)
www.garbagetech.co.nr
Garbage Games: Games for the Next-Gen

Other related posts: