[gameprogrammer] Re: ANN: Audiality 2 1.9.0 - Refactored, renamed, rearmed!

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Thu, 3 Jan 2013 17:02:13 -0800

It's so weird seeing you post on both gameprogrammer and music-dsp hehe...
there can't be that many of us on both lists :P  (do you use port audio for
your audio?)

Really awesome dude!


On Thu, Jan 3, 2013 at 4:51 PM, David Olofson <david@xxxxxxxxxxx> wrote:

>
>         Audiality 2 1.9.0 - Refactored, renamed, rearmed!
>         -------------------------------------------------
>         "Audiality 2 is a realtime audio and music engine,
>         primarily intended for video games. While it supports
>         traditional sample playback as well as additive,
>         subtractive and granular synthesis, the distinctive
>         feature is subsample accurate realtime scripting."
>
>         Audiality 2 (previously released as ChipSound) is
>         used for sound effects and music in the game Kobo II.
>         The name originates from an old structured audio and
>         sampleplayer engine, originally developed as part of
>         the XKobo port Kobo Deluxe. The old engine is no
>         longer maintained, so the new one, which has similar
>         goals but much greater potential, is now inheriting
>         the name.
>
>     Key features:
>         * Microthreaded realtime scripting engine
>         * Modular voice structures
>         * Subsample accurate timing
>         * Designed for hard realtime applications
>         * No hardwired voice/channel/bus structures
>         * No hardwired "MIDI-isms" or similar
>         * No hardwired instruments or songs - only programs
>         * Lock-free timestamping C API
>         * Audio I/O drivers:
>                 * SDL audio
>                 * JACK
>                 * Application provided drivers
>         * System drivers:
>                 * libc malloc (soft RT)
>                 * Application provided drivers
>         * Implemented in portable C
>         * zlib license
>
>     Official site:
>         http://audiality.org/
>
>     Direct download:
>         http://audiality.org/download/Audiality2-1.9.0.tar.bz2
>
>     Related; Kobo II site:
>         http://kobo2.net/
>
>
> --
> //David Olofson - Consultant, Developer, Artist, Open Source Advocate
>
> .--- Games, examples, libraries, scripting, sound, music, graphics ---.
> |   http://consulting.olofson.net          http://olofsonarcade.com   |
> '---------------------------------------------------------------------'
>
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