Did I miss something? He was talking about camera locally, not what others can see or any thing related to that. Just how to control the camera locally!!! So I think he got the point and was mentioning what kind of game he was considering. Regarding the comments from Olivier, total agree :) -Sam > -----Original Message----- > From: gameprogrammer-bounce@xxxxxxxxxxxxx > [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of > Roger D. Vargas > Sent: Wednesday, December 05, 2007 10:40 PM > To: gameprogrammer@xxxxxxxxxxxxx > Subject: [gameprogrammer] Re: 3d multiplayer game > > > You are not getting the point. other players dont need to > know what do > you see. They need to know where are you. > > > Yasser Gonzalez Soto escribió: > > Olivier Delannoy wrote: > >> I don't think the camera position is the main issue. > Honestly, doing > >> one or the other is just about the same. In one case the camera is > >> attached to the player at the position of the head. In the second > >> case it is attached to the player at a position above and > behind. But > >> in both case its just a translation. Third person camera is > >> definitely not easier than first person camera solution. I know of > >> only a few game which give a good view to the player in > all situation > >> for third person view. You have to solve the problem of > visibility, > >> indeed the player must always be visible from the location of the > >> camera. This implies geometry removal, or camera position > automatic > >> control or ... I think a first person camera view > controled using the > >> mouse / keyboard is really not that difficult. And there > is plenty of > >> example already available. But the best solution is to assume you > >> will implement both and try to associate movement to a > >> player/character object and have the camera attached to > the player. > >> Then you can switch from one solution to the other without many > >> modification (just the camera class). > >> > >> > >> > >> > > yeah right. but I mean a game like Worm World Party. The > camera points > > you and a determinated area. You movge and the camera > vision area moves > > with you > > Or like Smash Bros. Melee > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > -- > http://dsgp.blogspot.com | Linux, programación, juegos > Have no place I can be since I found Serenity > But you can?t take the sky from me > > > ______________________________________________ > LLama Gratis a cualquier PC del Mundo. > Llamadas a fijos y mviles desde 1 cntimo por minuto. > http://es.voice.yahoo.com > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html