[gameprogrammer] Re: 3d file formats

  • From: "Adrian Brown" <enliten@xxxxxxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Fri, 4 Mar 2005 09:04:11 -0000

The easiest format for this would be to use ASE - it's a text based format
and easy to pull those details from - its also a common format.  For a list
of file formats try www.wotsit.org.  Other formats that might be worth
looking at are .3DS and .X

Adrian

-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Szasz Pal
Sent: 04 March 2005 08:56
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] 3d file formats

Hi!
I developed a small application, for which I would need a 3D model 
converter to my own format. I need only some basic things: verteces and 
faces. I want the converter tu support the most popular 3D formats. Can 
you point me to a website which contains description about popular 3d 
file formats.

Btw, the application is the "Animated Stereogram" for Symbian 
(http://www.saxoft.com/st3d/) I want people to be able to make their own 
3d models and wach them as stereograms.

Thanks in advance


-- 
Best regards,
Szasz Pal
----------------
Space Software Studio
http://www.spacesoftwarestudio.com


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