Here we go again... On Thu, Apr 10, 2014 at 11:41 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > Oh lord why? > > On Thu, Apr 10, 2014 at 11:37 PM, iuhzdf a6twr <stopovergold2@xxxxxxxxx> > wrote: > > it takes time 2 master a original new comer tht cody dust u on his > > fall the same as I" freeze u whn I hve enough mcrzzz 4 the day.u) dnt > > even knw practical cody old streetfighter 3 alpha wht do u knw about > > new cody ssfxt counter or any other new comers unique moves. > > > > On 4/10/14, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > >> *lol* > >> > >> > >> On Thu, Apr 10, 2014 at 9:31 PM, Nicholas Robertson-Muir > >> <nicmuir@xxxxxxxxx>wrote: > >> > >>> And finally, Gouken too! > >>> On 10 Apr 2014 21:25, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> > wrote: > >>> > >>>> At least he has some anti airs :) can't you also as a last measure use > >>>> his ex tatsu as an AA ? > >>>> > >>>> > >>>> On 10 April 2014 20:59, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > >>>> > >>>>> *Guy:* > >>>>> > >>>>> *EX Bushin Senpukyaku startup changed to 2 frames from 4. Hitbox > >>>>> increased, easier to pull opponent in.* > >>>>> > >>>>> If this is true, LOL. No safe jumps when Guy has meter? Or I suppose > it > >>>>> won't really matter now with delayed wakeup. It will have other > >>>>> applications now that it's 2 frame startup instead of 4. > >>>>> > >>>>> I hate that cr.MP can no longer be used as an anti-air. Such a stupid > >>>>> and unnecessary nerf. > >>>>> > >>>>> Loving some of the other changes, especially the target combo buff. I > >>>>> see they buffed s.LK (bigger hitbox, no one really used this as an > >>>>> anti-air > >>>>> before) and s.RH (which was an effective anti-air to begin with, > >>>>> slightly > >>>>> faster startup, better recovery, more active frames, bigger hitbox), > >>>>> most > >>>>> likely to compensate for the loss of cr.MP. > >>>>> > >>>>> > >>>>> On Thu, Apr 10, 2014 at 6:29 PM, Manase Zote <bmlzote@xxxxxxxxx> > wrote: > >>>>> > >>>>>> Oh here is a translation of the final arcade version of USF4 :) > >>>>>> > >>>>>> > >>>>>> > >>>>>> > http://www.eventhubs.com/news/2014/apr/10/ultra-street-fighter-4-full-changelog-capcom-all-characters-and-system-mechanics/ > >>>>>> > >>>>>> > >>>>>> On Thu, Apr 10, 2014 at 4:26 PM, Ilitirit Sama > >>>>>> <ilitirit@xxxxxxxxx>wrote: > >>>>>> > >>>>>>> USFIV final (?) changes are out. > >>>>>>> > >>>>>>> Gief LP Greenhand nerfed again. Now -3 on block. > >>>>>>> > >>>>>>> http://t.co/QCNztFG0SO (Japanese PDF) > >>>>>>> > >>>>>>> > >>>>>>> On Thu, Apr 10, 2014 at 4:23 PM, Ilitirit Sama > >>>>>>> <ilitirit@xxxxxxxxx>wrote: > >>>>>>> > >>>>>>>> Have you guys seen the Topanga standings? > >>>>>>>> > >>>>>>>> > >>>>>>>> > http://www.eventhubs.com/news/2014/apr/10/topanga-world-league-results-standings-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-round-robin-tournament/ > >>>>>>>> > >>>>>>>> Bonchan owning at the moment. Beat Infiltration and Fuudo, two > bad > >>>>>>>> matchups for Sagat. > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> On Thu, Apr 10, 2014 at 2:25 PM, Ashraf Barendse < > >>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: > >>>>>>>> > >>>>>>>>> [image: Inline image 1] > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> On Thu, Apr 10, 2014 at 2:23 PM, Nicholas Robertson-Muir < > >>>>>>>>> nicmuir@xxxxxxxxx> wrote: > >>>>>>>>> > >>>>>>>>>> A learning computer ? > >>>>>>>>>> On 10 Apr 2014 14:14, "Ilitirit Sama" <ilitirit@xxxxxxxxx> > wrote: > >>>>>>>>>> > >>>>>>>>>>> ST's AI was built partly on the habits of real players. It > >>>>>>>>>>> doesn't learn though. > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> On Thu, Apr 10, 2014 at 2:10 PM, Ashraf Barendse < > >>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: > >>>>>>>>>>> > >>>>>>>>>>>> I wish somebody would work on some kind of ai that is able to > >>>>>>>>>>>> play like a real person. > >>>>>>>>>>>> Would probably be really hard to make a dynamic ai that learns > >>>>>>>>>>>> and can play mind games. > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> On Thu, Apr 10, 2014 at 2:05 PM, Ashraf Barendse < > >>>>>>>>>>>> ashraf.barendse@xxxxxxxxx> wrote: > >>>>>>>>>>>> > >>>>>>>>>>>>> If I become super rich, I'll make a reality show where I'll > >>>>>>>>>>>>> take > >>>>>>>>>>>>> FG noobs and get top players to teach them how to play, like > >>>>>>>>>>>>> dancing with > >>>>>>>>>>>>> the stars combined with survivor gebas with the ultimate > >>>>>>>>>>>>> fighter. > >>>>>>>>>>>>> > >>>>>>>>>>>>> start from them not being able to throw fireballs to being > able > >>>>>>>>>>>>> to play decently. > >>>>>>>>>>>>> challenges can include going to the arcade and trying to get > >>>>>>>>>>>>> your first win (asia/japan of course) > >>>>>>>>>>>>> > >>>>>>>>>>>>> get some hot females and random famous people. > >>>>>>>>>>>>> profit. > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:54 PM, Ryan Williams < > >>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote: > >>>>>>>>>>>>> > >>>>>>>>>>>>>> The evolution of online scrubbery. > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> On Thu, Apr 10, 2014 at 1:37 PM, Ilitirit Sama < > >>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote: > >>>>>>>>>>>>>> > >>>>>>>>>>>>>>> People have started creating Tool Assists and bots to play > >>>>>>>>>>>>>>> SSFIV online: > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>>> https://www.youtube.com/watch?v=d1MMzSYbtNU > >>>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>> > >>>>> > >>>> > >> > > ========================================================================= > > You are subscribed to the Cape Town Fighting Game Community mailing list. > > > > //www.freelists.org/list/cpt-fgc > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc >