If a man doesn't talk in a forest, do you still not hear him? The more said, the more listened. On 3 Apr 2014 16:22, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > Let's see if they 'attend' to it. We need to give them specifics on the > round times though, or we might see a slight adjustment instead of what is > actually required. Good job all the same Nic :) I hope they're not just all > talk and no action. > > > On Thu, Apr 3, 2014 at 4:15 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx > > wrote: > >> Got a message from Wonderland: >> >> Here's my mail, and the reply - >> >> On 3 Apr 2014 16:09, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> wrote: >> > >> > Thank you Tracy >> > >> > I'm sure I will hear from my group of friends about the positive >> changes. >> > Keep up the good work. >> > >> > Kind regards >> > Nicholas Robertson-Muir >> > >> > On 3 Apr 2014 13:59, "Wonderland N1 City & Canal Walk" < >> wonderlandn1city@xxxxxxxxx> wrote: >> >> >> >> Hello Nicholas, >> >> >> >> Thank you for your e-mail. We will attend to your points mentioned. >> >> >> >> Kind regards, >> >> Tracy >> >> >> >> >> On Tue, Apr 1, 2014 at 8:55 PM, Nicholas Robertson-Muir < >> nicmuir@xxxxxxxxx> wrote: >> >>> >> >>> Dear Wonderland Group >> >>> >> >>> I have recently noticed that you have acquired a Super Street Fighter >> 4 and King of Fighters XIII arcade cabinets at your Canal Walk branch. >> >>> >> >>> Points about The King of Fighters XIII cabinet: >> >>> 1) The cab's buttons are positioned awkwardly. >> >>> 2) There is almost a second of "input lag" from when a button is >> pushed to when an action occurs on screen. This may make the game >> nigh-unplayable for people who are new at the series. >> >>> 3) The game's loading is being hampered by incorrect setup within the >> PC. This causes slowdown within the game's levels as well as delayed >> loading from stage to stage. >> >>> >> >>> - Side note: This can be improved if you create a new partition on >> the PC and place the game contents (and the loader) within this partition. >> >>> >> >>> 4) The timer speed is ludicrously fast. Nearly all rounds end in a >> "time over" making it impossible to finish the game properly. >> >>> >> >>> Points about the Super Street Fighter cabinet: >> >>> 1)The ball-top sticks are not aligned properly, the diagonal >> directions are suffering as a result. It's pretty common with the >> leaf-switches. >> >>> 2) Again, the timer speed is too fast. >> >>> >> >>> Kind regards >> >>> Nicholas Robertson-Muir >> >> >> >> >> >> So, kak me out now if you like, it's too late. >> Peace >> > >