Re: USF4 changes!

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Mon, 30 Jun 2014 14:19:44 +0200

It looks like fun, if the trailer is anything to go by :)

How exactly does the gameplay work? Seems to be a action-rpg/turn-based
hybrid.


On Mon, Jun 30, 2014 at 1:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:

> That One Way Heroics game was totally worth it for R5.  Must have played
> it about 50 times already.
>
>
> On Mon, Jun 30, 2014 at 1:19 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>> I contributed about 20 gigs
>> ------------------------------
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: RE: USF4 changes!
>> Date: Mon, 30 Jun 2014 11:10:42 +0000
>>
>>
>>
>>  What are we going to do about soundproofing the place?
>>
>> BTW, nice work on dodging the original topic. HOKAGE?
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *lindsey kiviets
>> *Sent:* 30 June 2014 1:06 PM
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* RE: USF4 changes!
>>
>>
>>
>> have it at jeeva's , theres enough room for everyone. just don't
>> sleepover that place can get cold at night.
>>
>>  ------------------------------
>>
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: RE: USF4 changes!
>> Date: Mon, 30 Jun 2014 10:52:55 +0000
>>
>> We still have a couple of weeks left. I just don’t want to get to the
>> last minute and realise that I’ll be sitting at home watching it on stream
>> with only Paas and my cats cheering.
>>
>>
>>
>> I think I’m going to take Friday off and see if I can actually finish all
>> the Dangerous Dave games.
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx
>> <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On Behalf Of *Ryan Williams
>> *Sent:* 30 June 2014 12:48 PM
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* Re: USF4 changes!
>>
>>
>>
>> I wasn't able to find a suitable venue :(
>>
>>
>>
>> Truth be told, it hasn't been terribly high on my list of priorities this
>> past month, due to other pressing matters.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 12:21 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  Uh, doesn’t Hokage refer to a specific kage – the fire one? Then you
>> have raikage, misukage…
>>
>>
>>
>> I think your question should’ve been ‘Who is the fifth Kage from Jhb?’
>>
>>
>>
>> On an unrelated note, we still don’t have a venue organised for the Evo
>> weekend, do we?
>>
>>
>>
>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
>> *On Behalf Of *lindsey kiviets
>> *Sent:* 30 June 2014 12:14 PM
>>
>>
>> *To:* cpt-fgc@xxxxxxxxxxxxx
>> *Subject:* RE: USF4 changes!
>>
>>
>>
>> WHO IS THE 5TH HOKAGE FROM JOBURG
>>
>>   ------------------------------
>>
>> Date: Mon, 30 Jun 2014 10:29:06 +0200
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Thanks fer the words of wisdom Nic. Much appreciated :)
>>
>>
>>
>> I didn't know that f+BD can hop over ground fireballs. That's really
>> cool. Makes sense but it definitely wasn't something I picked up on.
>>
>>
>>
>> I'll remember that df+A is good for anti-airing purposes. I've only ever
>> used it as a combo extender into argentine backbreaker *lol*
>>
>>
>>
>>
>>
>>
>>
>> On Mon, Jun 30, 2014 at 10:23 AM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> There's very little to teach you then, you've got the just of it.
>> Your level up is strong.
>> Ummm.....
>> His EX gatling can be "free cancelled" into another special.
>> He can finish launch combos with an air throw, like Mai.
>> He can use the f+BD to hop over ground fireballs.
>> df+A is a "good" anti air.
>>
>> ...that's all I got.
>>
>> On 30 Jun 2014 10:14, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>
>>  I've noticed :P I've actually been on the receiving end of it so I know
>> how effective it can be :(
>>
>>
>>
>> Here's one of the throw setups I have (mid-screen):
>>
>>
>>
>> Argentine Backbreaker (with qcf+C followup), f+BD into super hop j.B,
>> Argentine Backbreaker, rinse and repeat. It looks like Clark goes through
>> (or just slightly above) the opponent during j.B and ends up on the
>> opposite side.
>>
>>
>>
>> The recovery from the j.B is so quick that it appears that Clark is still
>> airborne when the throw comes out. I can alternate between the B and D
>> versions depending on the opponent's tendencies. Or I could just do nothing
>> and see what happens. Came across it by chance when I was messing around
>> with Clark's jumps and it seems to work quite well. Might have limited
>> application against a wary opponent but it should be quite effective in the
>> beginning :)
>>
>>
>>
>> I have yet to explore all of his options but that will come with time. I
>> just need a functional Clark for now and I think I have that *lol*
>>
>>
>>
>> On Mon, Jun 30, 2014 at 9:56 AM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> You should add this then.
>> Standing CD
>> Just do it when your opponent has been floored.
>> It kills many wakeup attempts, and Clark is technically airborne during
>> it too.  Then you can cancel it with a F+BD and put the fear of god into
>> your opponent with 3 special throw mixups, an EX machinegun combo, well
>> pretty much all options he has.
>>
>> On 30 Jun 2014 09:37, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>
>>  LB sensei ftw *lol*
>>
>>
>>
>> I put Clark on the team for two reasons: Damage and LB's hatred of j.CD.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 9:35 AM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> Exactly.
>> LB with some good advice for a change.
>> Good stuff.
>>
>> On 30 Jun 2014 09:28, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>
>>  Yup, that's the idea.
>>
>>
>>
>> Iori is the battery for the team. I'm glad LB suggested I play him
>> because his confirms are really easy and lead to good damage. Ryo does ok
>> with 2-3 bars. Clark is an absolute monster with 5 and full drive meter.
>> His range is an issue but at that point I'm in gamble mode anyway. All I
>> really need to do is just land one hit.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 9:19 AM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> That's a pretty good team strat actually.
>> Your team gets and more damage from 1st to last. But you have to get
>> closer to your opponent after each loss.
>>
>> Clark is a problem with meter. His range is an issue.
>> Ryo has good range and uses some meter.
>> EX Iori has great range and builds meter.
>>
>> On 30 Jun 2014 08:53, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>
>>  Yeah. On point.
>>
>>
>>
>> Ryo second, Clark anchor.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:45 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  you playing ex iori right?
>>
>>  ------------------------------
>>
>> Date: Mon, 30 Jun 2014 08:39:31 +0200
>>
>>
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> You should have told me to play Clark ages ago. I've really been missing
>> out *lol*
>>
>>
>>
>> If I get good results on Saturday, I'll keep using him :P
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:36 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  please sap don't go to the clarkside. stay in the light.
>>
>> @rich, erm ya thanks
>>
>>  ------------------------------
>>
>> Date: Mon, 30 Jun 2014 08:34:23 +0200
>>
>>
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Btw, I've been working on those KOF combos LB. I've also added Clark to
>> my team. He's actually not that difficult to use. I even have a 100% HD
>> combo with him and legit throw setups after knockdown.
>>
>>
>>
>> My team order is going to be a little different now but I think I can
>> make it work. I'll be free in Blaz but I'll definitely try my best not to
>> be free in KOF *lol*
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:32 AM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>  There's still KOF and BlazBlue LB :P
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:29 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  rank as it stands now:
>>
>>
>> *Rank*
>>
>> *Participant Name*
>>
>> *Game/Set Wins*
>>
>> *Points Scored*
>>
>> 1
>>
>> Luminous
>>
>> 12
>>
>> 36
>>
>> 2
>>
>> SAPhoenix
>>
>> 11
>>
>> 35
>>
>> 3
>>
>> Sigma.g19
>>
>> 9
>>
>> 30
>>
>> 4
>>
>> Lindseyboi
>>
>> 7
>>
>> 27
>>
>> 5
>>
>> Zombiehunta
>>
>> 6
>>
>> 24
>>
>> 6
>>
>> O.M.A. Hei-Long
>>
>> 5
>>
>> 18
>>
>> 7
>>
>> Ennohex
>>
>> 4
>>
>> 17
>>
>> 8
>>
>> ANGRY MAD JIN
>>
>> 2
>>
>> 7
>>
>>
>>
>> ugh im number 4 , that's not good
>>
>>  ------------------------------
>>
>> Date: Mon, 30 Jun 2014 08:21:39 +0200
>>
>>
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> If memory serves, the suggestion tabled by Lumi is that we subtract
>> 'Points Given Up' from 'Points Scored' and add it to 'Game/Set Wins' for
>> the final result. Lumi, please correct me if I'm wrong.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:14 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  ugh...
>> my excel skills r gna be tested today. I shall do it
>>
>>  ------------------------------
>>
>> Date: Mon, 30 Jun 2014 08:09:13 +0200
>>
>>
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> I thought you guys just wanted to see what the current standings are at
>> the sesh. I didn't know you wanted me to keep that spreadsheet!
>>
>>
>>
>> I didn't save it :(
>>
>>
>>
>> Sorry LB. You'll just have to do the math man. Either that or wait until
>> we conclude the qualifiers for the final result.
>>
>>
>>
>> On Mon, Jun 30, 2014 at 8:04 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  wtf man sap, wheres the excel with the current standings?
>>
>>  ------------------------------
>>
>> Date: Mon, 30 Jun 2014 07:59:40 +0200
>> Subject: Re: USF4 changes!
>> From: ryan820509@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>>
>>
>> *LOL*
>>
>>
>>
>> As requested:
>>
>>
>>
>> http://challonge.com/usf4qualifier
>>
>>
>>
>> http://challonge.com/umvc3qualifier
>>
>>
>>
>>
>>
>>
>>
>> On Mon, Jun 30, 2014 at 7:34 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
>> wrote:
>>
>>  Morning peeps,
>>
>> why am I lagging in d3?????????? this is fkd up , im so jealous of your
>> dps right now paas, my hate for you is strong. half a million dps over 5
>> million toughness, almost 8000 dex O_o.
>>
>> have you tried to do 100% evasion build? I believe its possible now since
>> you can get  over 8000 dex.
>>
>> @sap, can you link us to the overall standings for the 5v5 please. My
>> predictions are that if we are 7 then I don't think Richard and manase is
>> gna make it.
>>
>> so the final team, in points.
>>
>> me - all points
>> gb - below me by a lot
>> lumi - above sap
>> sap - above zombie
>> zombie  - above richard.
>>
>>   ------------------------------
>>
>> Date: Sun, 29 Jun 2014 21:58:52 +0200
>> Subject: Re: USF4 changes!
>> From: nicmuir@xxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> along with Lust of the Dead.
>>
>> The script there was just as riveting.
>>
>>
>>
>> On Sun, Jun 29, 2014 at 9:55 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>> wrote:
>>
>>  The plot for this movie sounds so crazy I just must get it
>>
>> A brilliant doctor on a quest for revenge buys a young woman and trains
>> her to be the ultimate assassin, implanting gun parts in her body that she
>> must later assemble and use to kill her target before she bleeds to death.
>>
>> http://www.imdb.com/title/tt3141912/
>>
>>
>>
>> On Sun, Jun 29, 2014 at 9:52 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> Wham
>> ACDC
>> Red hot Chilli Pepper.
>>
>> On 29 Jun 2014 21:49, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
>>
>>       The reason it's like that it's because the Japanese have problems
>> pronouncing V so often they write it as a B.   As Manase said, Japan
>> doesn't actually have words with a V, but since the introduction of Western
>> terms into their vocabulary they were forced to create a symbol for it.
>> Still, in most cases they prefer to use a B.  When they know what the word
>> means, they'll translate it correctly.  For example, Forever is "foeba" in
>> Japanese, but it's common enough for them to know it so translate it with a
>> V.  Interestingly enough, even in the original Japanese, they write
>> Mohammad Abdul's name with a V (ヴ) so even when it's translated, it's
>> still Avdol.  Westerners know they mean Abdul though.  The same thing
>> happens with L and R.  Japanese call Rolento "Lorento", presumably because
>> they associate with the Italian name "Lorenzo".  In Jojo's Anjuro is more
>> commonly known as "Angelo".  At the end of the day it just boils down to
>> how familiar they are with the words and names.
>>
>> I've never realised how many of the Jojo's characters are named after
>> music artists/songs.
>>
>> Vanilla Ice
>>
>> Steely Dan
>>
>> Kenny G
>>
>> Funny Valentine
>>
>> Telence T. Darby (should obviously be Terence)
>>
>> Iggy (Pop?)
>>
>> Enya [Gail]
>>
>> Foo Fighters
>>
>> Love the names in Jojos though.  Whoever came up with the name "Weather
>> Report" is a genius.
>>
>>
>>
>>
>>
>>
>>
>> On Sun, Jun 29, 2014 at 8:59 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>
>>  Avdol is how Japanese read and pronounce Abdul but not how the name is
>> written.
>>
>> So what we see and here in games/anime is the mispronunciation of the
>> name which is clearly wrong.
>>
>>
>>
>>
>>
>> On Sun, Jun 29, 2014 at 8:18 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>  Not in Japan. lol
>>
>>
>>
>> On Sun, Jun 29, 2014 at 8:07 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>
>>  It's Abdul bro :)
>>
>>
>>
>> On Sun, Jun 29, 2014 at 7:51 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>  Just watched eps12 and 13 of Stardust Crusaders.
>>
>> I miss Avdul :(
>>
>>
>>
>> On Sun, Jun 29, 2014 at 6:56 PM, <greattekkenmaster@xxxxxxxxx> wrote:
>>
>>  Thank a lot man
>>
>> Sent via my BlackBerry from Vodacom - let your email find you!
>>  ------------------------------
>>
>> *From: *Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
>>
>> *Sender: *cpt-fgc-bounce@xxxxxxxxxxxxx
>>
>> *Date: *Sun, 29 Jun 2014 18:54:17 +0200
>>
>> *To: *<cpt-fgc@xxxxxxxxxxxxx>
>>
>> *ReplyTo: *cpt-fgc@xxxxxxxxxxxxx
>>
>> *Subject: *Re: USF4 changes!
>>
>>
>>
>> The Raid 2
>>
>>
>>
>> On Sun, Jun 29, 2014 at 6:51 PM, <greattekkenmaster@xxxxxxxxx> wrote:
>>
>>  What movie is this from?? Looks cool
>>
>> Sent via my BlackBerry from Vodacom - let your email find you!
>>  ------------------------------
>>
>> *From: *Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
>>
>> *Sender: *cpt-fgc-bounce@xxxxxxxxxxxxx
>>
>> *Date: *Sun, 29 Jun 2014 18:35:38 +0200
>>
>> *To: *<cpt-fgc@xxxxxxxxxxxxx>
>>
>> *ReplyTo: *cpt-fgc@xxxxxxxxxxxxx
>>
>> *Subject: *Re: USF4 changes!
>>
>>
>>
>> ...this one
>>
>>
>>
>> On Sun, Jun 29, 2014 at 6:33 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>  No, not that dude
>>
>> Lol
>>
>>
>>
>> On Sun, Jun 29, 2014 at 5:41 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>> wrote:
>>
>>
>> http://static.giantbomb.com/uploads/scale_small/1/12670/263141-shome_hr.jpg
>>
>>
>>
>> On Sun, Jun 29, 2014 at 4:04 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>> Watching The Raid 2.
>> The baseball dude reminds me of Lumi.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>     ------------------------------
>>
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>> KPMG cannot guarantee that e-mail communications are secure or
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>> This email is being sent out by KPMG International Cooperative ("KPMG
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