We have a Haitani wannabes on PSN. I think the TGUC fever got to x_Spaghetti_ :D. He's actually descent with Makoto he just needs some refining & match up experience. On 28 Nov 2013 11:17 AM, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx> wrote: > I'll pop it on the Ouya, then you can see if your stick will work on it. > It should. > > 5 minutes in, and you can decide if it's still something you want to play. > > On 28 Nov 2013 11:05, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > > > I've played a bit of KOF 95. Will give 97 a shot. > > > > > > On Thu, Nov 28, 2013 at 11:04 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > >> > >> Try some KOF 95 and then 97, that will give you the best basics. > >> 95 gives the tight input window shit. And some of the spacing and > hit-box tomfoolery. > >> 97 will teach you the jumping and the use of command moves. > >> 97 will also give you an idea of the stupid simplicity of some of the > combos. > >> > >> What you see us doing on 13 looks like a lot of low WK combos and HD > crap. > >> It looks pretty far removed from how I used to originally play the game. > >> > >> On 28 Nov 2013 10:50, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > >>> > >>> I suppose. The older KOF games (94, 95 at least) are similar to SF. > >>> > >>> > >>> On Thu, Nov 28, 2013 at 10:41 AM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > >>>> > >>>> @SAP > >>>> KOF is different for sure, but you shouldnt be doing HD combos yet. > >>>> The anti air game is different too. > >>>> We should really start you off playing on a more base version, like > 95. > >>>> Kof 95 is the best learning tool. >