Ugh, I just noticed they got rid of Veteran's Armor's Daily ability. I went around the forums to find out WHY and stumbled across a rule I didn't know existed. It was taken out because at each milestone you regain the ability to use an item daily power that you haven't already used. This basically lent itself to having an infinite number of your best Daily powers because people would stock up on Lvl 2 Veteran's Armors and swap them out at each milestone. Gay. While learning of this milestone rule makes Daily Item usage a lot better than I had originally thought, this pretty much made the Veteran's Armor completely useless. I'm going to have to find a different armor now for my fighter in another game, which completely blows. Also, on another note, I'm not bothering with grabbing Melee Training for Yeldroon at level 10, and going in a completely different Paragon Path when we reach 11. Apparently the official ruling is that even though an Opportunity Action may BE an Attack, it doesn't qualify as being an "Opportunity Attack". This also makes Oppotunity Gore (A Feat that allowed Minotaur characters to use their Goring Charge Racial Power in place of a melee basic attack whenever they use an opportunity attack) and Heavy Blade Opportunity (Use an At-Will instead of a melee basic attack when making an opportunity attack while weilding a Heavy Blade) not get ANY benefits from Feats, Class Features (Like the Fighter's WIS mod bonus to Opportunity Attacks) or Item Bonuses. The short of it is, if anything anywhere says specifically "Opportunity Attack" it means ONLY the normal base melee attack. Just a heads up for ANY of you who might not have realised that besides myself. Both of the above, the Veteran's change and the Opportunity Attack ruling, kinda dicked over my Fighter character a metric ton. . -----Original Message----- From: Don Edwards <warrl@xxxxxxxxx> To: citansdnd@xxxxxxxxxxxxx Sent: Wed, Nov 18, 2009 10:55 pm Subject: [citansdnd] Re: WotC Updates to D&D books On 18 Nov 2009 at 16:58, Diana Jakobs wrote: > Ick... oh, ick. I have nothing that needs the "Stout" property, and now my main hand has one less to hit than my offhand, AND two less damage. Who hits better with their offhand? Well, this messes with Tartarus's stuff as well, his main focus is marking, not damage, but, bah. I probably will not rebuild him, the update is strange, but he can still do what he needs to. What a very strange, and highly frustrating errata. I am not rebuilding Berrian either... but I have asked Casey for ermission to retroactively get rid of the double sword.