Jim,Another good idea would be to set up a position - an endgame would be especially good - on your board. Study it a little and then put the board aside. Then try analyzing it from the text describing the endgame. For example, set up one of Richard's puzzles/problems/endgames, then read all the analysis but don't look at the board.
Or, to test yourself, play through the moves of a game - any game - and at random points - say move 12 - try to set up that position without referring to the moves again.
Quickly identifying the color of a square is a bit too easy: All you need to do is convert the letters to numbers - a8 becomes 18, d7 becomes 47, etc. You can do that in your head in a flash, and if the resulting number has both digits odd or both digits even, the square is black; and if one digit is odd and the other even, the square is white. (e.g., d7 becomes 47, odd and even digits, white square.)
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