[aros-games] Re: Small improvement ?

  • From: LuKe Jerry <lukejerry@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Wed, 22 Jun 2011 11:34:13 +0500

Hi Krzysztof,

 yes, I might remember that when I faced this strange issues I was also
trying to increase the details to "insane" or something like this :))


Ok, maybe with some lower details I can get it work more or less stable on
my little 128Mb card..  do you know how to see as well  the framerate on
screen?

I've tried googling around, but FPS is always referred to
First-Person-Shooter and I couldn't find how to display the
Frames-Per-Second.


Thanks, Cheers


 -- LuKe



2011/6/22 Krzysztof Smiechowicz <deadwood@xxxxx>

> Hi Luke,
>
> Thanks. The problem you are distribing confirms what I saw - the game
> requires at least 256 MB VRAM to be completely stable. With your 128 MB card
> (and with mine 128 MB card) some of the maps will crash the game and even
> AROS. The pattern here is the map - I found following maps "damage" system:
>
> ac_ingress, ac_iceroad, Output,Filthy RatTrap, Werk
>
> There might be more though. I tested this by simply letting the game load
> as it loads a random map at start. During this test, after each game load, a
> hard restart is needed, not to give wrong tests results. (map that "damaged"
> system will make other maps damage it unless computer is restarted).
>
> Best regards,
> Krzysztof
>
> W dniu 22.06.2011 00:06, LuKe Jerry pisze:
>
>> Hi,
>>
>>  I've finally managed to resurrect my AROS box and make some tests with
>> AssaultCube.
>>
>> First a newbie question:
>>
>> - How to show fps (frames per second) ?
>>
>> Then I need to report a couple of bug that I've faced with test-case 4,
>>  both seems to be "random" or I still haven't found a "pattern" to
>> reproduce them:
>>
>> 1. Detaching the mouse from the game with ALT+TAB sometimes the mouse
>> cursor disappears
>>
>> 2. One time, after switching some maps, I wasn't able to detach the
>> mouse anymore - needed to do a cold reboot
>>
>>
>> My setup is Icaros 1.3.0 with kernel and arosc.library from 7 June 2011
>> - SVN: 38610
>>
>> Videocard details from PCIinfo:
>>
>> ==============================**=======
>> Driver Name: PCINative
>> Direct bus: yes
>> Hardware info: IA32 native direct access PCI driver
>> Description: Video PC Compatible VGA
>> Vendor name: nVidia Corporation
>> Product name: NV44A [GeForce 6200]
>> Subsystem: ASUSTeK Computer Inc. : 0x820c
>> VendorID: 0x10de
>> ProductID: 0x0221
>> RevisionID: 0xa1
>> Class: 0x03
>> Subclass: 0x00
>> Interface: 0x00
>> ROM Base: N/A
>> ROM Size: N/A
>> IRQ: 9 (A)
>> Status: IO: no, MEM: yes, Master: yes, PaletteSnoop: no, 66MHz capable:
>> yes
>> RangeList_0: Bar0: Memory at 0xc2000000 (size 0x1000000)
>> RangeList_1: Bar1: Prefetchable Memory at 0xe0000000 (size 0x10000000)
>> RangeList_2: Bar2: Memory at 0xc1000000 (size 0x1000000)
>> RangeList_3:
>> RangeList_4:
>> RangeList_5:
>> ==============================**=======
>>
>>
>> -- LuKe
>>
>>
>> 2011/6/19 Krzysztof Smiechowicz <deadwood@xxxxx <mailto:deadwood@xxxxx>>
>>
>>
>>    W dniu 14.06.2011 20:22, Krzysztof Smiechowicz pisze:
>>
>>        W dniu 14.06.2011 10:48, LuKe Jerry pisze:
>>
>>
>>
>>            2011/6/13 Krzysztof Smiechowicz <deadwood@xxxxx
>>            <mailto:deadwood@xxxxx> <mailto:deadwood@xxxxx
>>
>>            <mailto:deadwood@xxxxx>>>
>>
>>            W dniu 13.06.2011 20:31, Tomasz Bąk pisze:
>>
>>            Paolo, Luke - do you have setup where you can use PS/2 mouse
>>            instead
>>            of USB mouse?
>>
>>
>>
>>            I have!
>>
>>            My AROS-Box uses PS/2 mouse and keyboard - I will do my best
>>            to bring it
>>            up tonight....
>>
>>
>>        Ok, execute Test Case 4 first, then Test Case 3 with USB and
>>        PS/2 mouse.
>>        Skip Test Case 1 and 2.
>>
>>
>>    Luke, have you been able to execute Test Case 4? (you can skip TC3 now)
>>
>>    Best regards,
>>    Krzysztof
>>
>>
>>
>
>

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