[aros-games] Re: [Release Candidate] Cube

  • From: niko tomasidis <nikosidis@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Thu, 23 Jun 2011 14:42:55 -0700 (PDT)

I had a little spare time now so I tried assult cube with both GTS250 and 
Gforce 6800. First I can say that GTS250 is not nice with assult cube. It will 
crash at startup of the game unless you choose team play. Even there it will 
work but very slow.Gforce 6800 is fantastic with Assult Cube. Thx again 
Deadwood. I guess GTS250 users just have to wait for update from Gallium MESA 
team.

--- On Wed, 6/22/11, Krzysztof Smiechowicz <deadwood@xxxxx> wrote:

From: Krzysztof Smiechowicz <deadwood@xxxxx>
Subject: [aros-games] Re: [Release Candidate] Cube
To: aros-games@xxxxxxxxxxxxx
Date: Wednesday, June 22, 2011, 9:07 PM

W dniu 22.06.2011 21:02, Tomasz Bąk pisze:
> In this case i have one problem. When new map starts i have a
> micro-lags. This can be compared to others games when object or
> textures are loaded during gameplay. Of course in Cube I do not see
> any missing textures or objects but final effect is very similar. This
> situation takes about a 20-30 seconds then gameplay is very smooth.

Hmm, I haven't experienced this, but the game did had some slowdowns in some 
areas. Anyone else can see how Cube works for him?

Best regards,
Krzysztof


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