Ah, perfect. Up and running again. Thanks Paul, I appreciate it. On Sat, Mar 1, 2014 at 1:13 PM, Paul K <paul@xxxxxxxxxxxxx> wrote: > Hi Mark, > > > Has anyone found any solutions to this? > > Thank you for reporting. Yes, there was indeed an issue in v0.40 that > caused a conflict with using flat namespace with OSX 10.9.1+. You'll > need to use the current version from github > (https://github.com/pkulchenko/ZeroBraneStudio/archive/master.zip) > that already includes the fix. I updated the thread with that > information as well. > > Paul. > > On Sat, Mar 1, 2014 at 9:59 AM, Mark Moyes <mark.moyes@xxxxxxxxxxxxxx> > wrote: > > I just updated ZeroBrane to v .40 > > > > Whenever I try to run a Corona project from within the IDE, I get the > > following: > > > > 2014-03-01 12:16:46.272 Corona Simulator[6274:507] > > Copyright (C) 2009-2014 C o r o n a L a b s I n c . > > 2014-03-01 12:16:46.273 Corona Simulator[6274:507] Version: 3.0.0 > > 2014-03-01 12:16:46.273 Corona Simulator[6274:507] Build: 2014.2179 > > dyld: lazy symbol binding failed: Symbol not found: > > _gliCreateContextWithShared > > Referenced from: > > > /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine > > Expected in: flat namespace > > > > dyld: Symbol not found: _gliCreateContextWithShared > > Referenced from: > > > /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine > > Expected in: flat namespace > > > > Program completed in 20.12 seconds (pid: 6274). > > > > If I run the same project directly from Corona, it executes. I've tried > this > > with a couple of different projects, with the same results. > > > > It looks like I'm not the only person having this problem: > > > http://forums.coronalabs.com/topic/44898-cannot-start-simulator-crash-suddenly-today-dyld-lazy-symbol-binding-failed/ > > > > Has anyone found any solutions to this? > > > > Thanks, > > -m. > > > > > >