jrstern wrote:
--- In Wittrs@xxxxxxxxxxxxxxx, Joseph Polanik <jPolanik@...> wrote:
Kant said that being is not a 'real' predicate, which in Kantian jargon means a predicate that adds determinations to the subject. 'being' remains a logical predicate --- it is a 'real' (in the sense of genuine) predicate but not a 'real' (in the sense of determining) predicate.As to exactly what Kant did or didn't say about "is", or the German equivalent, I will have to trust y'all. But your example here shows two different games in which it can be used. One is an ontological game, the other is a linguistic game.
how are these language games different.
It explains why one might want to use "to be" predicates for, say, unicorns - or existential predicates, at all. Is "is" the same word, across games?
it's the same word across the millennia. from sum to am. from est to is. Joe -- Nothing Unreal is Self-Aware @^@~~~~~~~~~~~~~~~~~~~~~~~~~~@^@ http://what-am-i.net @^@~~~~~~~~~~~~~~~~~~~~~~~~~~@^@ ========================================== Need Something? Check here: http://ludwig.squarespace.com/wittrslinks/