--- In WittrsAMR@xxxxxxxxxxxxxxx, "jrstern" <wittrsamr@...> wrote: > > --- In Wittrs@xxxxxxxxxxxxxxx, Joseph Polanik <jPolanik@> wrote: > > > > Kant said that being is not a 'real' predicate, which in Kantian > > jargon means a predicate that adds determinations to the subject. > > 'being' remains a logical predicate --- it is a 'real' (in the > > sense of genuine) predicate but not a 'real' (in the sense of > > determining) predicate. > > As to exactly what Kant did or didn't say about "is", or the German > equivalent, I will have to trust y'all. > > But your example here shows two different games in which it can be > used. One is an ontological game, the other is a linguistic game. > > It explains why one might want to use "to be" predicates for, > say, unicorns - or existential predicates, at all. > > Is "is" the same word, across games? > > Josh Not hardly if one game is amounting to willful abuse of word meaning for some effect or another. But I don't see that any answer to your question will be really deep, yet. Budd > > > ========================================= > Need Something? Check here: http://ludwig.squarespace.com/wittrslinks/ > ========================================= Need Something? Check here: http://ludwig.squarespace.com/wittrslinks/