Re: Fruit basket program in C++/CLI

  • From: "Lamar Upshaw" <lupshaw@xxxxxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Mon, 19 Nov 2007 11:49:46 -0800

Oh my! thank you for clarifying.  I will stick with the basics and standards
for the time being.  I didn't realise there were so many different forms of
C and C++.

With All Respect,
Upshaw, Lamar T

----- Original Message ----- 
From: "Marlon Brandão de Sousa" <splyt.lists@xxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Monday, November 19, 2007 3:32 AM
Subject: Re: Fruit basket program in C++/CLI


> Only to clarify, Lamar, this isn't c or c++. This is c Cli, which
> means it is a c++ modified language which allows the use of the .net
> stuff. If you want to develope for anything portable or non windows
> keep away from this for now and go learn the c++ language.
> This version of c++, the cli one, introduces some sintactical
> modifications (e.e the ^ symbol which seen to be a kind of pointer),
> and some other new things, but it won't compile out of microsoft
> compilers and it won't run out of windows ... well it won't run even
> on windows , if the .net is not installed on it.
>
> 2007/11/19, jaffar <jaffar@xxxxxxxxxxxxx>:
> > Hi Lamar.  No.  You'll need at least the .net 2.0 runtime to be able to
run
> > it.  Cheers!
> > ----- Original Message -----
> > From: "Lamar Upshaw" <lupshaw@xxxxxxxxxxxxxx>
> > To: <programmingblind@xxxxxxxxxxxxx>
> > Sent: Monday, November 19, 2007 4:30 PM
> > Subject: Re: Fruit basket program in C++/CLI
> >
> >
> > > Just to clarify, I should be able to run this using minGW, correct?
> > >
> > > With All Respect,
> > > Upshaw, Lamar T
> > > ----- Original Message -----
> > > From: "Jamal Mazrui" <empower@xxxxxxxxx>
> > > To: <programmingblind@xxxxxxxxxxxxx>
> > > Sent: Sunday, November 18, 2007 8:14 PM
> > > Subject: Fruit basket program in C++/CLI
> > >
> > >
> > >> From the archive at
> > >> http://www.EmpowermentZone.com/cli_fruit.zip
> > >>
> > >> This fruit basket program is written in C++/CLI:  the C++ language
with
> > >> extensions to support the Common Language Infrastructure of the .NET
> > >> Framework.  C++/CLI can create native Win32 executables or libraries,
> > >> .NET-based ones, or a combination of both.  Related development
resources
> > >> that are freely available from Microsoft.com include the following:
the
> > >> .NET Framework 2.0 SDK, the Microsoft Platform SDK for Windows Server
> > >> 2003, and Visual C++ 2005 Express Edition.
> > >>
> > >> The archive includes a batch file, compile.bat, which invokes the
> > >> command-line compiler to create an executable, cli_fruit.exe, which
is
> > >> about 5K in size.  The batch file initially sets environmental
variables
> > >> that may need to be tweaked on another computer so that appropriate
> > >> directories are referenced.
> > >>
> > >> Besides the resulting executable, No other files are needed to run
the
> > >> program -- as long as .NET 2.0 is installed.   The included Source
code
> > >> is
> > >> also pasted below.
> > >>
> > >> Jamal
> > >>
> > >> /*;
> > >> content of cli_fruit.cpp;
> > >> Fruit Basket program in C++/CLI
> > >> //public domain by Jamal Mazrui
> > >> */;
> > >>
> > >> // Reference libraries
> > >> #using <System.dll>
> > >> #using <System.Windows.Forms.dll>
> > >>
> > >> // Import namespaces
> > >> using namespace System;
> > >> using namespace System::Windows::Forms;
> > >>
> > >> // Define class
> > >> ref class FruitBasket : public Form {
> > >> public :
> > >> //Define constructor
> > >> FruitBasket() {
> > >> // Initialize controls and set properties
> > >> tlp = gcnew TableLayoutPanel();
> > >> tlp->ColumnCount = 3;
> > >> tlp->RowCount = 2;
> > >>
> > >> lblFruit = gcnew Label();
> > >> lblFruit->Text = "&Fruit:";
> > >> tlp->Controls->Add(lblFruit);
> > >>
> > >> txtFruit = gcnew TextBox();
> > >> tlp->Controls->Add(txtFruit);
> > >>
> > >> btnAdd = gcnew Button();
> > >> btnAdd->Text = "&Add";
> > >> btnAdd->Click += gcnew EventHandler(this,
&FruitBasket::Button_Click);
> > >> tlp->Controls->Add(btnAdd);
> > >>
> > >> lblBasket = gcnew Label();
> > >> lblBasket->Text = "&Basket:";
> > >> tlp->Controls->Add(lblBasket);
> > >>
> > >> lstBasket = gcnew ListBox();
> > >> tlp->Controls->Add(lstBasket);
> > >>
> > >> btnDelete = gcnew Button();
> > >> btnDelete->Text = "&Delete";
> > >> btnDelete->Click += gcnew EventHandler(this,
&FruitBasket::Button_Click);
> > >> tlp->Controls->Add(btnDelete);
> > >>
> > >> Text = "Fruit Basket";
> > >> AcceptButton = btnAdd;
> > >> StartPosition = FormStartPosition::CenterScreen;
> > >> AutoSize = true;
> > >> AutoSizeMode = System::Windows::Forms::AutoSizeMode::GrowAndShrink;
> > >> Controls->Add(tlp);
> > >> } // FruitBasket constructor
> > >>
> > >> // Define destructor
> > >> virtual ~FruitBasket() {
> > >> } // FruitBasket destructor
> > >>
> > >> // Define event handler;
> > >> void Button_Click(Object^ sender, EventArgs^ e) {
> > >> if (sender == btnAdd) {
> > >> String^ sFruit = txtFruit->Text->Trim();
> > >> if (sFruit->Length == 0) {
> > >> MessageBox::Show("No fruit to add!", "Alert");
> > >> return;
> > >> }
> > >>
> > >> lstBasket->Items->Add(sFruit);
> > >> txtFruit->Clear();
> > >> lstBasket->SelectedIndex = lstBasket->Items->Count - 1;
> > >> }
> > >> else if (sender == btnDelete) {
> > >> int iFruit = lstBasket->SelectedIndex;
> > >> if (iFruit == -1) {
> > >> MessageBox::Show("No fruit to delete->", "Alert");
> > >> return;
> > >> }
> > >>
> > >> lstBasket->Items->RemoveAt(iFruit);
> > >> if (iFruit == lstBasket->Items->Count) iFruit--;
> > >> lstBasket->SelectedIndex = iFruit;
> > >> }
> > >> } // Button_Click event handler
> > >>
> > >> // Declare controls;
> > >> TableLayoutPanel^ tlp;
> > >> Label^ lblFruit;
> > >> TextBox^ txtFruit;
> > >> Button^ btnAdd;
> > >> Label^ lblBasket;
> > >> ListBox^ lstBasket;
> > >> Button^ btnDelete;
> > >> }; // FruitBasket class
> > >>
> > >> // Define entry point of program
> > >> int main() {
> > >> Application::Run(gcnew FruitBasket());
> > >> return 0;
> > >> } // main method
> > >>
> > >> // End of cli_fruit.cpp
> > >>
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> >
>
>
> -- 
> When you say "I wrote a program that crashed Windows," people just
> stare at you blankly and say "Hey, I got those with the system, for
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