[panels] Function Update Rate

  • From: Peter Weir <peter.weir@xxxxxxxxx>
  • To: panels@xxxxxxxxxxxxx
  • Date: Tue, 26 Jun 2012 11:16:03 -0700

Hello all,

I have come across an issue with setting the update rate of a function
using the new controllers. When I set the update rate at 50 fps, for
example, the position pattern plays back significantly slower than
this, around 45 fps. I don't think it is skipping frames (at least in
my understanding of what that would mean) because the analog x output
indicates that the pattern is being played back smoothly, just at a
reduced frame rate. Bettina has experimented with this more
systematically, and reports that as you set the update rate higher
(say 200), there is a larger proportional decrease in speed (pattern
plays back at ~130 fps), for both position and velocity functions. We
have reproduced the issue on two controller boxes. Any tips would be
much appreciated!

Thanks,

Peter Weir

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