Hello all, I have come across an issue with setting the update rate of a function using the new controllers. When I set the update rate at 50 fps, for example, the position pattern plays back significantly slower than this, around 45 fps. I don't think it is skipping frames (at least in my understanding of what that would mean) because the analog x output indicates that the pattern is being played back smoothly, just at a reduced frame rate. Bettina has experimented with this more systematically, and reports that as you set the update rate higher (say 200), there is a larger proportional decrease in speed (pattern plays back at ~130 fps), for both position and velocity functions. We have reproduced the issue on two controller boxes. Any tips would be much appreciated! Thanks, Peter Weir