[openbeosnetteam] Re: Pools implementation
- From: "David Reid" <dreid@xxxxxxxxxxxx>
- To: <openbeosnetteam@xxxxxxxxxxxxx>
- Date: Wed, 20 Feb 2002 18:07:20 -0000
Sure, check that sucker in!
david
> > Well, just running it here's what I get...
> >
> > For 50 loops malloc()/free() took 3183232
> > malloc() took 3009073
> > free() took 174159
> > For 50 loops pool_get()/pool_put() took 1400692 (44%)
> > pool_get() took 902635 (29%)
> > pool_put() took 498057 (285%)
> >
> > These look good for me!
>
> Is this the old pool code, or the new one?
>
> Anyway, I have put some #ifdef in the code to use benaphores instead of
> a read/write lock (if POOL_USES_BENAPHORES is 1 at compile time):
>
> With a block size of 256 bytes:
>
> For 50 loops malloc()/free() took 125041
> malloc() took 108324
> free() took 16717
> For 50 loops pool_get()/pool_put() took 12664 (10%)
> pool_get() took 6626 (6%)
> pool_put() took 6038 (36%)
>
> Should I check this code in? Of course it's much faster for this test,
> but it may be slower when there is much concurrent access.
> And we could go back to a read/write lock when we set
> POOL_USES_BENAPHORES to 0 in no time (could be nice to check that once
> the whole stack is done).
>
> > Guess which one is our stack and which is BONE? Not what I would have
> > expected at all really...
>
> Nice :-)
>
> Adios...
> Axel.
>
>
>
>
- References:
- [openbeosnetteam] Re: Pools implementation
- From: Axel =?iso-8859-1?q?D=F6rfler
Other related posts:
- » [openbeosnetteam] Pools implementation
- » [openbeosnetteam] Re: Pools implementation
- » [openbeosnetteam] Re: Pools implementation
- » [openbeosnetteam] Re: Pools implementation
- [openbeosnetteam] Re: Pools implementation
- From: Axel =?iso-8859-1?q?D=F6rfler