[olofsonprojects] OE/Nokia Builds of KoboDL

  • From: Arnim Sauerbier <arnims@xxxxxxxxx>
  • To: olofsonprojects@xxxxxxxxxxxxx
  • Date: Sun, 10 Feb 2008 09:45:34 -0800 (PST)

Hi, my build was based on debian sid 

kobodeluxe_0.4pre10-5_armel.deb

I just changed configuration file and changed main to be exitable with "esc" 
and "enter" keys
(there being no y/n keys on the tablets).  Mouse firing was useful for shooting 
fun.

I didn't have any display problems.  You might want to see if your target 
kernel allows logging
warnings for pointer alignment problems.  Iirc there's an echo ?? > /proc/??/?? 
that allows this
on the Nokias.

There's an issue on the 770 and N800 with too little space on the rootfs for 
large amounts of game
data.  Once I have some sdl framebuffer hacks from Siarhei, I plan a re-release 
with cached sound
data installing to /media/mmc2/share/kobodl. 

So the only upstream change that might apply right now is a configurable choice 
of keys to exit
the game.  The nokia 770 and n800 allow userspace apps to map: arrow keys, 
enter, esc, F6, F7, F8.


      
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