http://odamex.net/bugs/show_bug.cgi?id=873 Amateur Spammer <ijgjgr@xxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ijgjgr@xxxxxxx --- Comment #2 from Amateur Spammer <ijgjgr@xxxxxxx> 2012-07-15 19:57:31 UTC --- (In reply to comment #1) > It seems like a good idea in theory. However, I worry about potential > exploits. How about these limitations? > > - If you're ingame in a non-team game, you can only PM other ingame players > - If you're ingame in a teamgame, you can only PM other people on your team > - If you're a spectator, you can only PM other spectators > It's not like players can't communicate already through channels other than in-game chat, such as voice chat (and cheaters will do this; in-game chat is too unwieldy). > Should there perhaps be more settings...one that's limited and one that allows > free messaging across spectator boundaries and teams? Probably, given the above. > It also seems natural to > extend this to allowing people to leave messages that only appear in the > server > admin's logs (i.e. to warn about potential cheaters). Perharps, if you hvae time to implement it :) -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.