[odamex-bug-reporter] [Bug 873] private message functionality

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Sun, 15 Jul 2012 19:57:31 +0000

http://odamex.net/bugs/show_bug.cgi?id=873

Amateur Spammer <ijgjgr@xxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |ijgjgr@xxxxxxx

--- Comment #2 from Amateur Spammer <ijgjgr@xxxxxxx> 2012-07-15 19:57:31 UTC ---
(In reply to comment #1)
> It seems like a good idea in theory.  However, I worry about potential
> exploits.  How about these limitations?
> 
> - If you're ingame in a non-team game, you can only PM other ingame players
> - If you're ingame in a teamgame, you can only PM other people on your team
> - If you're a spectator, you can only PM other spectators
> 
It's not like players can't communicate already through channels other than
in-game chat, such as voice chat (and cheaters will do this; in-game chat is
too unwieldy).
> Should there perhaps be more settings...one that's limited and one that allows
> free messaging across spectator boundaries and teams?
Probably, given the above.
> It also seems natural to
> extend this to allowing people to leave messages that only appear in the 
> server
> admin's logs (i.e. to warn about potential cheaters).
Perharps, if you hvae time to implement it :)

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