[odamex-bug-reporter] [Bug 871] kill on exit behavior

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Sun, 15 Jul 2012 16:46:41 +0000

http://odamex.net/bugs/show_bug.cgi?id=871

Alexander Mayfield <alexmax2742@xxxxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |alexmax2742@xxxxxxxxx

--- Comment #1 from Alexander Mayfield <alexmax2742@xxxxxxxxx> 2012-07-15 
16:46:41 UTC ---
This seems like a much saner default than our current 'exit does nothing'
behavior.  The small tradeoff we get in players not accidentally killing
themselves with exits in bad positions seems outweighed by not only situations
like JKist3 is describing, but also in cases where exits might exist in places
where you can't escape from otherwise (down a pit, for example).

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