http://odamex.net/bugs/show_bug.cgi?id=718 Bug #: 718 Summary: Coop spawn off the map clientside Classification: Unclassified Product: Odamex Version: 0.5 Platform: All OS/Version: All Status: NEW Severity: normal Priority: P2 Component: Client AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx ReportedBy: grandpachuck187@xxxxxxxxx Created attachment 272 --> http://odamex.net/bugs/attachment.cgi?id=272 Screenshot showing player's spawn location of DOOM2 MAP02 On coop server running doom2.wad and no pwads, d1337r's client would appear to spawn him outside the map boundaries. However he would appear to other players as having spawned in the normal place at the start of the map. He did not have this problem with either doom.wad or servers using pwads. Attached screenshots shows the md5-hash of doom2.wad is correct. He is running Debian on AMD64. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.