[odamex-bug-reporter] [Bug 718] New: Coop spawn off the map clientside

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Sat, 25 Jun 2011 16:58:40 +0000

http://odamex.net/bugs/show_bug.cgi?id=718

             Bug #: 718
           Summary: Coop spawn off the map clientside
    Classification: Unclassified
           Product: Odamex
           Version: 0.5
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Client
        AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx
        ReportedBy: grandpachuck187@xxxxxxxxx


Created attachment 272
  --> http://odamex.net/bugs/attachment.cgi?id=272
Screenshot showing player's spawn location of DOOM2 MAP02

On coop server running doom2.wad and no pwads, d1337r's client would appear to
spawn him outside the map boundaries.  However he would appear to other players
as having spawned in the normal place at the start of the map.  He did not have
this problem with either doom.wad or servers using pwads.  Attached screenshots
shows the md5-hash of doom2.wad is correct.  He is running Debian on AMD64.

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  • » [odamex-bug-reporter] [Bug 718] New: Coop spawn off the map clientside - odamex-bugtracker