http://odamex.net/bugs/show_bug.cgi?id=708 --- Comment #1 from bond <bond@xxxxxxxxxx> 2011-06-09 06:52:41 UTC --- i suggest these changes: int numclients=0; for (size_t i = 0; i < players.size(); ++i) if (players[i].ingame()) numclients++; MSG_WriteByte(&ml_message, numclients); for (size_t i = 0; i < players.size(); ++i) { if (players[i].ingame()) {... (write player data) } -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.