http://odamex.net/bugs/show_bug.cgi?id=659 Summary: "szp pointer was NULL" server error, disconnects players Product: Odamex Version: 0.5 Platform: All OS/Version: All Status: NEW Severity: critical Priority: P2 Component: Server AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx ReportedBy: Ralphis@xxxxxxxxxxx This bug has popped up a decent amount recently and seems to happen most often when there are a considerable amount of players on a server (maybe 10 or more). Going into intermission, sometimes the server will output: ERROR: szp pointer was NULL sleeping for 10 seconds before map reload... When this happens, everybody tends to get disconnected from the server only with the message "Server Disconnected". Big problem for larger games. Maybe related to bug 360, which dealt with this same error client side. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.