[odamex-bug-reporter] [Bug 658] enemy color

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Wed, 22 Sep 2010 15:19:11 +0000 (UTC)

http://odamex.net/bugs/show_bug.cgi?id=658

vain <nibbler@xxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |nibbler@xxxxxxx

--- Comment #2 from vain <nibbler@xxxxxxx> 2010-09-22 15:19:11 UTC ---
I hope Capodecima mean:
lets say your opponent has black color (because he set it in player setup) and
you can't see him on black/dark background. "Enemy color" allows to you set for
all oponnets for example white color, so its easiar identify you oponnets in
dark maps. I think this feature is in ZDaemon.

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