commit/soundCustomizer: 5 new changesets

  • From: commits-noreply@xxxxxxxxxxxxx
  • To: nvda-addons-commits@xxxxxxxxxxxxx
  • Date: Thu, 05 Sep 2013 18:14:37 -0000

5 new commits in soundCustomizer:

https://bitbucket.org/nvdaaddonteam/soundcustomizer/commits/6a5b98d34899/
Changeset:   6a5b98d34899
Branch:      None
User:        ABuffEr
Date:        2013-09-02 13:52:41
Summary:     Initial commit

Affected #:  13 files

diff --git a/COPYING.txt b/COPYING.txt
new file mode 100644
index 0000000..623b625
--- /dev/null
+++ b/COPYING.txt
@@ -0,0 +1,340 @@
+                   GNU GENERAL PUBLIC LICENSE
+                      Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+                           Preamble
+
+  The licenses for most software are designed to take away your
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+                    END OF TERMS AND CONDITIONS
+
+           How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
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USA
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+The hypothetical commands `show w' and `show c' should show the appropriate
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+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
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+This General Public License does not permit incorporating your program into
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+library.  If this is what you want to do, use the GNU Library General
+Public License instead of this License.

diff --git a/addon/globalPlugins/soundCustomizer.py 
b/addon/globalPlugins/soundCustomizer.py
new file mode 100644
index 0000000..aa845b5
--- /dev/null
+++ b/addon/globalPlugins/soundCustomizer.py
@@ -0,0 +1,290 @@
+# -*- coding: UTF-8 -*-
+#Author: Alberto Buffolino
+
+import globalPluginHandler
+import addonHandler
+from configobj import *
+import wave
+import nvwave
+import config
+from logHandler import log
+import os
+import sys
+import glob
+import gui
+import wx
+import time
+import speech
+import globalVars
+import shutil
+from versionInfo import version
+
+addonHandler.initTranslation()
+
+# various useful path variables
+addonRootPath=os.path.dirname(__file__).rsplit("\\", 1)[0]
+myWavesPath=addonRootPath+"\\waves\\"
+exePath=sys.path[0].rsplit("\\", 1)[0]
+defaultWavesPath=exePath+"\\waves\\"
+# initialize objects to store settings
+iniFile=os.path.join(addonRootPath+"\\settings.ini")
+myConf=ConfigObj(iniFile, encoding="UTF8")
+# create and populate settings.ini file
+if not os.path.isfile(iniFile):
+       filesList=[file.rsplit("\\", 1)[1] for file in 
glob.glob(defaultWavesPath+"*.wav")]
+       soundDict={k: "Default" for k in filesList}
+       myConf["customSounds"]=soundDict
+       myConf["lastVersion"]=version
+       myConf.write()
+# directory and subdirectory creation for waves
+if not os.path.isdir(addonRootPath+"\\waves"):
+       os.makedirs(addonRootPath+"\\waves")
+       os.makedirs(addonRootPath+"\\waves\\temp")
+       os.makedirs(addonRootPath+"\\waves\\backup")
+       os.makedirs(addonRootPath+"\\waves\\associated")
+       # save a backup of all original waves
+       for file in glob.glob(defaultWavesPath+"*.wav"):
+               shutil.copy(file, myWavesPath+"backup")
+# manage post update
+alertForRestart=False
+if myConf["lastVersion"] != version:
+       items=myConf["customSounds"].items()
+       for (k,v) in items:
+               if v != "Default":
+                       f1=os.stat(myWavesPath+"associated\\"+v)
+                       f2=os.stat(defaultWavesPath+k)
+                       if f1.st_size != f2.st_size:
+                               shutil.copy(myWavesPath+"associated\\"+v, 
defaultWavesPath+k)
+                               if k == "start.wav":
+                                       alertForRestart=True
+       myConf["lastVersion"]=version
+       myConf.write()
+
+def cleanAssociated():
+       """Clear Associated folder, keeping only useful files, based on 
configuration.
+               Called by ok and cancel button associated event in GUI"""
+       curAssociatedValues=myConf["customSounds"].values()
+       for file in glob.glob(myWavesPath+"associated\\*.wav"):
+               fileName=file.rsplit("\\", 1)[1]
+               if not fileName in curAssociatedValues:
+                       os.remove(file)
+
+class GlobalPlugin(globalPluginHandler.GlobalPlugin):
+
+       def __init__(self, *args, **kwargs):
+               super(GlobalPlugin, self).__init__(*args, **kwargs)
+               if globalVars.appArgs.secure:
+                       return
+               self.createMenu()
+
+       def createMenu(self):
+               
self.prefsMenu=gui.mainFrame.sysTrayIcon.menu.GetMenuItems()[0].GetSubMenu()
+               self.SoundCustomizerItem=self.prefsMenu.Append(wx.ID_ANY, 
_("Sound Customizer Settings..."), "")
+               gui.mainFrame.sysTrayIcon.Bind(wx.EVT_MENU, lambda e: 
gui.mainFrame._popupSettingsDialog(SoundCustomizerSettingsDialog), 
self.SoundCustomizerItem)
+
+       def terminate(self):
+               try:
+                       self.prefsMenu.RemoveItem(self.SoundCustomizerItem)
+               except wx.PyDeadObjectError:
+                       pass
+
+class SoundCustomizerSettingsDialog(gui.SettingsDialog):
+
+       # Translators: title of settings dialog
+       title=_("Sound Customizer Settings")
+
+       def __init__(self, parent):
+               super(SoundCustomizerSettingsDialog, self).__init__(parent)
+               # a backup of current configuration
+               self.oldConf=dict(myConf["customSounds"].items())
+               # list of original files which will be restored
+               # if you cancel a absolute first customization
+               self.movedOriginalFiles=[]
+               # dict that keeps tracks of repeated customization in same 
session for each sound
+               keys=myConf["customSounds"].keys()
+               self.times={k: 0 for k in keys}
+               # list of chosen files which will be restored
+               # if you cancel some subsequent customizations
+               self.movedTempFiles=[]
+
+       def makeSettings(self, settingsSizer):
+               # Translators: help text label
+               helpLabel=wx.StaticText(self, label=_("Choose the sound that 
you want customize from the list, press browse to choose your file, and press 
space on the list element or use the dedicated buttons to listen the two 
sounds."))
+               helpLabel.Wrap(settingsSizer.GetSize()[0])
+               settingsSizer.Add(helpLabel)
+               leftSizer=wx.BoxSizer(wx.VERTICAL)
+               self.soundsList=wx.ListCtrl(self, 
style=wx.LC_REPORT|wx.LC_SINGLE_SEL)
+               # Translators: the first column header of sounds list
+               self.soundsList.InsertColumn(0, _("Original"))
+               # Translators: the second column header of sounds list
+               self.soundsList.InsertColumn(1, _("Customized"))
+               self.soundsList.Bind(wx.EVT_LIST_ITEM_FOCUSED, 
self.onListItemSelected)
+               self.soundsList.Bind(wx.EVT_CHAR, self.onListChar)
+               self.refreshList(0)
+               leftSizer.Add(self.soundsList)
+               rightSizer=wx.BoxSizer(wx.VERTICAL)
+               # Translators: first play button label
+               self.playOriginalSound=wx.Button(self, label=_("Play original 
sound"))
+               self.playOriginalSound.Bind(wx.EVT_BUTTON, lambda evt, 
async=True: self.onPlayOriginalSound(evt, async))
+               rightSizer.Add(self.playOriginalSound)
+               # Translators: second play button label
+               self.playCustomizedSound=wx.Button(self, label=_("Play 
customized sound"))
+               self.playCustomizedSound.Bind(wx.EVT_BUTTON, lambda evt, 
async=True: self.onPlayCustomizedSound(evt, async))
+               rightSizer.Add(self.playCustomizedSound)
+               # Translators: browse button label
+               self.browseForFile=wx.Button(self, label=_("Browse..."))
+               self.browseForFile.Bind(wx.EVT_BUTTON, self.onBrowse)
+               rightSizer.Add(self.browseForFile)
+               # Translators: reset button label
+               self.resetToDefault=wx.Button(self, label=_("Reset to default"))
+               self.resetToDefault.Bind(wx.EVT_BUTTON, self.onReset)
+               rightSizer.Add(self.resetToDefault)
+               settingsSizer.Add(leftSizer)
+               settingsSizer.Add(rightSizer)
+
+       def postInit(self):
+               global alertForRestart
+               if alertForRestart:
+                       # Translators: update related message
+                       self.updateDialog(_("If you have heard the default 
start sound, don't worry: it has already been overwritten by your chosen sound, 
simply restart NVDA"))
+                       alertForRestart=False
+               self.soundsList.SetFocus()
+
+       def onListItemSelected(self, evt):
+               self.index = evt.GetIndex()
+
+       def refreshList(self, index):
+               """Populate sounds list from configuration keys and values, 
alfabetically"""
+               self.soundsList.DeleteAllItems()
+               items=myConf["customSounds"].items()
+               items.sort()
+               for (k, v) in items:
+                       self.soundsList.Append((k, v))
+               self.soundsList.Select(index, on=1)
+               self.soundsList.SetItemState(index, wx.LIST_STATE_FOCUSED, 
wx.LIST_STATE_FOCUSED)
+
+       def onListChar(self, evt):
+               """Play original and customized sounds of current list item, 
pressing space"""
+               if evt.KeyCode == wx.WXK_SPACE:
+                       speech.cancelSpeech()
+                       self.onPlayOriginalSound(wx.EVT_BUTTON, False)
+                       # insert a pause, to separate the two sounds
+                       time.sleep(0.27)
+                       self.onPlayCustomizedSound(wx.EVT_BUTTON)
+               else:
+                       evt.Skip()
+
+       def onPlayOriginalSound(self, evt, async=True):
+               speech.cancelSpeech()
+               oSound=self.soundsList.GetItem(self.index, 0).GetText()
+               nvwave.playWaveFile(myWavesPath+"backup\\"+oSound, async)
+
+       def onPlayCustomizedSound(self, evt, async=True):
+               speech.cancelSpeech()
+               cSound=self.soundsList.GetItem(self.index, 1).GetText()
+               if cSound == "Default":
+                       self.onPlayOriginalSound(wx.EVT_BUTTON)
+               else:
+                       oSound=self.soundsList.GetItem(self.index, 0).GetText()
+                       nvwave.playWaveFile(defaultWavesPath+oSound, async)
+
+       def onBrowse(self, evt):
+               # Translators: message for file open dialog
+               self.fileDialog=wx.FileDialog(self, message=_("Select your 
preferred .wav file"), wildcard="*.wav", style=wx.FD_OPEN)
+               if self.fileDialog.ShowModal() != wx.ID_OK:
+                       self.soundsList.SetFocus()
+                       return
+               # complete path of chosen file
+               src=self.fileDialog.GetPath()
+               # verify if chosen file is compatible
+               try:
+                       wave.open(src, "r")
+               except:
+                       # Translators: message for invalid format alert dialog
+                       self.alertDialog(_("File format not supported, please 
choose another .wav file"))
+                       return
+               oSound=self.soundsList.GetItem(self.index, 0).GetText()
+               global myConf
+               # old file name associated with NVDA sound
+               oldFile=myConf["customSounds"][oSound]
+               # new chosen file name
+               newFile=self.fileDialog.GetFilename()
+               if oldFile == "Default":
+                       # add original sound name to movedOriginalFiles,
+                       # so it will be restored in defaultWavesPath if you 
cancel changes
+                       self.movedOriginalFiles.append(oSound)
+               else:
+                       # current index, the number of previous choices
+                       # (starting from a non-default associated sound)
+                       index=self.times[oSound]
+                       # move the old chosen file to temp folder, renaming 
with index prefix
+                       shutil.move(defaultWavesPath+oSound, 
myWavesPath+"temp\\"+str(index)+oSound)
+                       # add the file name in temp to movedTempFiles list,
+                       # so it will be restored in defaultWavesPath (only if 
index 0, the oldest), if you cancel changes,
+                       # or deleted (all index) if you confirm
+                       self.movedTempFiles.append(str(index)+oSound)
+                       self.times[oSound]=index+1
+               # copy chosen file to defaultWavesPath, renaming it correctly
+               shutil.copy(src, defaultWavesPath+oSound)
+               # copy also to Associated folder, without rename
+               shutil.copy(src, myWavesPath+"associated\\"+newFile)
+               # update configuration (without saving, for now)
+               if src == defaultWavesPath+oSound:
+                       myConf["customSounds"][oSound]="Default"
+               else:
+                       myConf["customSounds"][oSound]=newFile
+               self.refreshList(self.index)
+               self.soundsList.SetFocus()
+
+       def onReset(self, evt):
+               oSound=self.soundsList.GetItem(self.index, 0).GetText()
+               global myConf
+               oldFile=myConf["customSounds"][oSound]
+               # manage case of reset after some choices, in same session,
+               # and the operations for an eventual undo;
+               # finally, update configuration
+               if oldFile != "Default":
+                       index=self.times[oSound]
+                       shutil.move(defaultWavesPath+oSound, 
myWavesPath+"temp\\"+str(index)+oSound)
+                       self.movedTempFiles.append(str(index)+oSound)
+                       self.times[oSound]=index+1
+                       shutil.copy(myWavesPath+"backup\\"+oSound, 
defaultWavesPath+oSound)
+                       myConf["customSounds"][oSound]="Default"
+                       self.refreshList(self.index)
+               self.soundsList.SetFocus()
+
+       def onOk(self, evt):
+               super(SoundCustomizerSettingsDialog, self).onOk(evt)
+               # Finally, write Configuration
+               global myConf
+               myConf.write()
+               # remove all files in temp folder
+               for file in self.movedTempFiles:
+                       os.remove(myWavesPath+"temp\\"+file)
+               cleanAssociated()
+
+       def onCancel(self, evt):
+               # undo changes
+               global myConf
+               myConf["customSounds"]=self.oldConf
+               # restore file whose name starts with 0 in defaultWavesPath
+               # delete all others
+               for file in self.movedTempFiles:
+                       if file[0]=="0":
+                               shutil.move(myWavesPath+"temp\\"+file, 
defaultWavesPath+file[1:])
+                       else:
+                               os.remove(myWavesPath+"temp\\"+file)
+               # restore default files, if this is the initial configuration
+               for file in self.movedOriginalFiles:
+                       shutil.copy(myWavesPath+"backup\\"+file, 
defaultWavesPath+file)
+               cleanAssociated()
+               super(SoundCustomizerSettingsDialog, self).onCancel(evt)
+
+       def alertDialog(self, message):
+               # Translators: the messageBox type for alertDialog
+               gui.messageBox(message, _("Error"), wx.OK | wx.ICON_ERROR)
+               self.onBrowse(wx.EVT_BUTTON)
+
+       def updateDialog(self, message):
+               # Translators: the messageBox type for updateDialog
+               gui.messageBox(message, _("Warning"), wx.OK | wx.ICON_WARNING)

diff --git a/addon/installTasks.py b/addon/installTasks.py
new file mode 100644
index 0000000..d99d8bc
--- /dev/null
+++ b/addon/installTasks.py
@@ -0,0 +1,14 @@
+# -*- coding: UTF-8 -*-
+import os
+import sys
+import shutil
+import glob
+
+addonRootPath=os.path.dirname(__file__)
+exePath=sys.path[0].rsplit("\\", 1)[0]
+
+def onUninstall():
+       """Restore default waves of NVDA"""
+       for file in glob.glob(addonRootPath+"\\waves\\backup\\*.wav"):
+               fileName=os.path.basename(file)
+               shutil.move(file, exePath+"\\waves\\"+fileName)

diff --git a/addon/locale/it/LC_MESSAGES/nvda.mo 
b/addon/locale/it/LC_MESSAGES/nvda.mo
new file mode 100644
index 0000000..208c421
Binary files /dev/null and b/addon/locale/it/LC_MESSAGES/nvda.mo differ

diff --git a/addon/locale/it/LC_MESSAGES/nvda.po 
b/addon/locale/it/LC_MESSAGES/nvda.po
new file mode 100644
index 0000000..26f068a
--- /dev/null
+++ b/addon/locale/it/LC_MESSAGES/nvda.po
@@ -0,0 +1,74 @@
+msgid ""
+msgstr ""
+"Project-Id-Version: Sound Customizer 1.0\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2013-09-01 19:21+0100\n"
+"PO-Revision-Date: 2013-09-01 19:37+0100\n"
+"Last-Translator: Alberto Buffolino <a.buffolino@xxxxxxxxx>\n"
+"Language-Team: Alberto Buffolino <a.buffolino@xxxxxxxxx>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
+"X-Poedit-Basepath: .\n"
+"X-Poedit-Language: Italian\n"
+"X-Poedit-Country: ITALY\n"
+"X-Poedit-SourceCharset: utf-8\n"
+"X-Poedit-SearchPath-0: ..\\..\\..\\globalPlugins\n"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:82
+msgid "Sound Customizer Settings..."
+msgstr "Impostazioni di Sound Customizer..."
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:94
+msgid "Sound Customizer Settings"
+msgstr "Impostazioni di Sound Customizer"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:112
+msgid "Choose the sound that you want customize from the list, press browse to 
choose your file, and press space on the list element or use the dedicated 
buttons to listen the two sounds."
+msgstr "Scegli il suono che vuoi personalizzare dalla lista, premi sfoglia per 
scegliere il tuo file, e premi spazio su un elemento della lista o usa i 
pulsanti dedicati per ascoltare i due suoni."
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:118
+msgid "Original"
+msgstr "Originale"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:120
+msgid "Customized"
+msgstr "Personalizzato"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:127
+msgid "Play original sound"
+msgstr "Riproduci il file originale"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:131
+msgid "Play customized sound"
+msgstr "Riproduci il file personalizzato"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:135
+msgid "Browse..."
+msgstr "Sfoglia..."
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:139
+msgid "Reset to default"
+msgstr "Reimposta a default"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:149
+msgid "If you have heard the default start sound, don't worry: it has already 
been overwritten by your chosen sound, simply restart NVDA"
+msgstr "Se hai sentito il suono di avvio di default, non preoccuparti: è già 
stato sovrascritto dal suono scelto da te, riavvia semplicemente NVDA"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:193
+msgid "Select your preferred .wav file"
+msgstr "Seleziona il tuo file .wav preferito"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:204
+msgid "File format not supported, please choose another .wav file"
+msgstr "Formato file non supportato, per favore scegli un altro file .wav"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:285
+msgid "Error"
+msgstr "Errore"
+
+#: ..\..\..\globalPlugins/SoundCustomizer.py:290
+msgid "Warning"
+msgstr "Attenzione"
+

diff --git a/addon/locale/it/manifest.ini b/addon/locale/it/manifest.ini
new file mode 100644
index 0000000..a3bc3ff
--- /dev/null
+++ b/addon/locale/it/manifest.ini
@@ -0,0 +1,2 @@
+summary = "Sound Customizer"
+description = """Un componente aggiuntivo per personalizzare i suoni in .wav 
di NVDA."""

diff --git a/buildVars.py b/buildVars.py
new file mode 100644
index 0000000..461b088
--- /dev/null
+++ b/buildVars.py
@@ -0,0 +1,41 @@
+# -*- coding: UTF-8 -*-
+
+# Build customizations
+# Change this file instead of sconstruct or manifest files, whenever possible.
+
+# Full getext (please don't change)
+_ = lambda x : x
+
+# Add-on information variables
+addon_info = {
+       # for previously unpublished addons, please follow the community 
guidelines at:
+       # 
https://bitbucket.org/nvdaaddonteam/todo/src/56140dbec531e4d7591338e1dbc6192f3dd422a8/guideLines.txt
+       # add-on Name, internal for nvda
+       "addon-name" : "soundCustomizer",
+       # Add-on summary, usually the user visible name of the addon.
+       # TRANSLATORS: Summary for this add-on to be shown on installation and 
add-on information.
+       "addon-summary" : _("Sound Customizer"),
+       # Add-on description
+       # Translators: Long description to be shown for this add-on on add-on 
information from add-ons manager
+       "addon-description" : _("""An addon to customize NVDA .wav sounds."""),
+       # version
+       "addon-version" : "1.0beta",
+       # Author(s)
+       "addon-author" : "Alberto Buffolino <a.buffolino@xxxxxxxxx>",
+       # URL for the add-on documentation support
+       "addon-url" : None
+}
+
+
+import os.path
+
+# Define the python files that are the sources of your add-on.
+# You can use glob expressions here, they will be expanded.
+pythonSources = ["soundCustomizer.py"]
+
+# Files that contain strings for translation. Usually your python sources
+i18nSources = pythonSources + ["buildVars.py", "docHandler.py"]
+
+# Files that will be ignored when building the nvda-addon file
+# Paths are relative to the addon directory, not to the root directory of your 
addon sources.
+excludedFiles = []

diff --git a/docHandler.py b/docHandler.py
new file mode 100644
index 0000000..c142e42
--- /dev/null
+++ b/docHandler.py
@@ -0,0 +1,68 @@
+# -*- coding: UTF-8 -*-
+
+# docHandler: module for managing addons documentation
+# See: http://community.nvda-project.org/ticket/2694
+
+import os
+import languageHandler
+import addonHandler
+import globalPluginHandler
+import gui
+import wx
+
+addonHandler.initTranslation()
+
+_addonDir = os.path.join(os.path.dirname(__file__), "..") # The root of an 
addon folder
+_docFileName = "readme.html" # The name of an addon documentation file
+_curAddon = addonHandler.Addon(_addonDir) # Addon instance
+_addonSummary = _curAddon.manifest['summary']
+_addonVersion = _curAddon.manifest['version']
+_addonName = _curAddon.manifest['name']
+
+def getDocFolder(addonDir=_addonDir):
+       langs = [languageHandler.getLanguage(), "en"]
+       for lang in langs:
+               docFolder = os.path.join(addonDir, "doc", lang)
+               if os.path.isdir(docFolder):
+                       return docFolder
+               if "_" in lang:
+                       tryLang = lang.split("_")[0]
+                       docFolder = os.path.join(addonDir, "doc", tryLang)
+                       if os.path.isdir(docFolder):
+                               return docFolder
+                       if tryLang == "en":
+                               break
+               if lang == "en":
+                       break
+       return None
+
+def getDocPath(docFileName=_docFileName):
+       docPath = getDocFolder()
+       if docPath is not None:
+               docFile = os.path.join(docPath, docFileName)
+               if os.path.isfile(docFile):
+                       docPath = docFile
+       return docPath
+
+def openDocPath():
+       try:
+               os.startfile(getDocPath())
+       except WindowsError:
+               pass
+
+class GlobalPlugin(globalPluginHandler.GlobalPlugin):
+
+       def __init__(self):
+               super(globalPluginHandler.GlobalPlugin, self).__init__()
+               self.help = gui.mainFrame.sysTrayIcon.helpMenu
+               self.helpItem = self.help.Append(wx.ID_ANY, u"{summary} 
{version}".format(summary=_addonSummary, version=_addonVersion), _addonName)
+               gui.mainFrame.sysTrayIcon.Bind(wx.EVT_MENU, self.onHelp, 
self.helpItem)
+
+       def onHelp(self, evt):
+               openDocPath()
+
+       def terminate(self):
+               try:
+                       self.help.RemoveItem(self.helpItem)
+               except wx.PyDeadObjectError:
+                       pass

diff --git a/manifest-translated.ini.tpl b/manifest-translated.ini.tpl
new file mode 100644
index 0000000..4750635
--- /dev/null
+++ b/manifest-translated.ini.tpl
@@ -0,0 +1,2 @@
+summary = "{addon-summary}"
+description = """{addon-description}"""

diff --git a/manifest.ini.tpl b/manifest.ini.tpl
new file mode 100644
index 0000000..8093a3f
--- /dev/null
+++ b/manifest.ini.tpl
@@ -0,0 +1,6 @@
+name = {addon-name}
+summary = "{addon-summary}"
+description = """{addon-description}"""
+author = "{addon-author}"
+url = {addon-url}
+version = {addon-version}

diff --git a/readme.md b/readme.md
new file mode 100644
index 0000000..b09e14d
--- /dev/null
+++ b/readme.md
@@ -0,0 +1,20 @@
+# Sound Customizer #
+
+An addon that lets you to customize as you like the NVDA .wav sounds, and more 
exactly: browseMode.wav, error.wav, exit.wav, focusMode.wav and start.wav.
+
+The addon takes care of everything, you will just have to choose the sounds as 
you prefer from addon settings.
+
+WARNING:
+
+If you customize the start sound, note that:
+
+* When you launch your portable NVDA, that  has just been updated, you will 
hear the default start sound; the addon knows it, and alerts you that all has 
been fixed, if you access its settings.
+
+* When you restart NVDA after Sound Customizer uninstallation (via addon 
manager in tools), the default sound will not come back yet.
+
+In both cases, restart NVDA and all will work correctly.
+
+For developers, it's due to fact that NVDA plays the start sound before the 
addons initialization.
+
+## Changes for 1.0 ##
+* Initial version.
\ No newline at end of file

diff --git a/sconstruct b/sconstruct
new file mode 100644
index 0000000..9754cf5
--- /dev/null
+++ b/sconstruct
@@ -0,0 +1,190 @@
+# NVDA add-on template  SCONSTRUCT file
+#Copyright (C) 2012 Rui Batista <ruiandrebatista@xxxxxxxxx>
+#This file is covered by the GNU General Public License.
+#See the file COPYING.txt for more details.
+
+import codecs
+import gettext
+import os
+import os.path
+import zipfile
+import configobj
+
+import buildVars
+
+
+def md2html(source, dest):
+       import markdown
+       lang = os.path.basename(os.path.dirname(source)).replace('_', '-')
+       title="{addonSummary} 
{addonVersion}".format(addonSummary=buildVars.addon_info["addon-summary"], 
addonVersion=buildVars.addon_info["addon-version"])
+       headerDic = {
+               "[[!meta title=\"": "# ",
+               "\"]]": " #",
+       }
+       with codecs.open(source, "r", "utf-8") as f:
+               mdText = f.read()
+               for k, v in headerDic.iteritems():
+                       mdText = mdText.replace(k, v, 1)
+               htmlText = markdown.markdown(mdText)
+       with codecs.open(dest, "w", "utf-8") as f:
+               f.write("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
+                       "<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 
Strict//EN\"\n" +
+                       "    
\"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd\";>\n" +
+                       "<html xmlns=\"http://www.w3.org/1999/xhtml\"; 
xml:lang=\"%s\" lang=\"%s\">\n" % (lang, lang) +
+                       "<head>\n" +
+                       "<meta http-equiv=\"Content-Type\" content=\"text/html; 
charset=UTF-8\"/>\n" +
+                       "<link rel=\"stylesheet\" type=\"text/css\" 
href=\"../style.css\" media=\"screen\"/>\n" +
+                       "<title>%s</title>\n" % title +
+                       "</head>\n<body>\n"
+               )
+               f.write(htmlText)
+               f.write("\n</body>\n</html>")
+
+def mdTool(env):
+       mdAction=env.Action(
+               lambda target,source,env: md2html(source[0].path, 
target[0].path),
+               lambda target,source,env: 'Generating %s'%target[0],
+       )
+       mdBuilder=env.Builder(
+               action=mdAction,
+               suffix='.html',
+               src_suffix='.md',
+       )
+       env['BUILDERS']['markdown']=mdBuilder
+
+env = Environment(ENV=os.environ, tools=[mdTool])
+
+
+addonFile = 
env.File("{addon-name}-{addon-version}.nvda-addon".format(**buildVars.addon_info))
+
+def addonGenerator(target, source, env, for_signature):
+       action = env.Action(lambda target, source, env : 
createAddonBundleFromPath(source[0].abspath, target[0].abspath) and None,
+       lambda target, source, env : "Generating Addon %s" % target[0])
+       return action
+
+def manifestGenerator(target, source, env, for_signature):
+       action = env.Action(lambda target, source, env : 
generateManifest(source[0].abspath, target[0].abspath) and None,
+       lambda target, source, env : "Generating manifest %s" % target[0])
+       return action
+
+
+def translatedManifestGenerator(target, source, env, for_signature):
+       dir = os.path.abspath(os.path.join(os.path.dirname(str(source[0])), 
".."))
+       lang = os.path.basename(dir)
+       action = env.Action(lambda target, source, env : 
generateTranslatedManifest(source[1].abspath, lang, target[0].abspath) and None,
+       lambda target, source, env : "Generating translated manifest %s" % 
target[0])
+       return action
+
+env['BUILDERS']['NVDAAddon'] = Builder(generator=addonGenerator)
+env['BUILDERS']['NVDAManifest'] = Builder(generator=manifestGenerator)
+env['BUILDERS']['NVDATranslatedManifest'] = 
Builder(generator=translatedManifestGenerator)
+
+env['BUILDERS']['gettextMoFile']=env.Builder(
+       action=env.Action(["msgfmt -o $TARGETS $SOURCES"], lambda t, s, e : 
"Compiling translation %s" % s[0]),
+       suffix=".mo",
+       src_suffix=".po"
+)
+
+env['BUILDERS']['gettextPotFile']=env.Builder(
+       action=env.Action(["xgettext --msgid-bugs-address='%s' 
--package-name='%s' --package-version='%s' -c -o $TARGETS $SOURCES" %
+               ("nvda-translations@xxxxxxxxxxxxx", 
buildVars.addon_info['addon-name'], buildVars.addon_info['addon-version'])
+       ], lambda t, s, e : "Generating pot file %s" % t[0]),
+       suffix=".pot")
+env['BUILDERS']['gettextMergePotFile']=env.Builder(
+       action=env.Action(["xgettext --msgid-bugs-address='%s' 
--package-name='%s' --package-version='%s' --omit-header --no-location -c -o 
$TARGETS $SOURCES" %
+               ("nvda-translations@xxxxxxxxxxxxx", 
buildVars.addon_info['addon-name'], buildVars.addon_info['addon-version'])
+       ], lambda t, s, e : "Generating pot file %s" % t[0]),
+       suffix=".pot")
+
+def createAddonHelp(dir):
+       if not os.path.isfile("docHandler.py"):
+               return
+       plugindir = os.path.join(dir, "globalPlugins")
+       docFilename = 
"{addonName}_docHandler.py".format(addonName=buildVars.addon_info["addon-name"])
+       docPath = os.path.join(plugindir, docFilename)
+       docFileTarget = env.Command(docPath, "docHandler.py", Copy("$TARGET", 
"$SOURCE"))
+       env.Depends(addon, docFileTarget)
+       docsDir = os.path.join(dir, "doc")
+       if os.path.isfile("style.css"):
+               cssPath = os.path.join(docsDir, "style.css")
+               cssTarget = env.Command(cssPath, "style.css", Copy("$TARGET", 
"$SOURCE"))
+               env.Depends(addon, cssTarget)
+       if os.path.isfile("README.md"):
+               readmePath = os.path.join(docsDir, "en", "README.md")
+               readmeTarget = env.Command(readmePath, "README.md", 
Copy("$TARGET", "$SOURCE"))
+               env.Depends(addon, readmeTarget)
+
+
+
+def createAddonBundleFromPath(path, dest):
+       """ Creates a bundle from a directory that contains an addon manifest 
file."""
+       basedir = os.path.abspath(path)
+       with zipfile.ZipFile(dest, 'w', zipfile.ZIP_DEFLATED) as z:
+               # FIXME: the include/exclude feature may or may not be useful. 
Also python files can be pre-compiled.
+               for dir, dirnames, filenames in os.walk(basedir):
+                       relativePath = os.path.relpath(dir, basedir)
+                       for filename in filenames:
+                               pathInBundle = os.path.join(relativePath, 
filename)
+                               absPath = os.path.join(dir, filename)
+                               if pathInBundle not in buildVars.excludedFiles: 
z.write(absPath, pathInBundle)
+       return dest
+
+def generateManifest(source, dest):
+       with codecs.open(source, "r", "utf-8") as f:
+               manifest_template = f.read()
+       manifest = manifest_template.format(**buildVars.addon_info)
+       with codecs.open(dest, "w", "utf-8") as f:
+               f.write(manifest)
+
+def generateTranslatedManifest(source, language, out):
+       _ = gettext.translation("nvda", localedir=os.path.join("addon", 
"locale"), languages=[language]).ugettext
+       vars = {}
+       for var in ("addon-summary", "addon-description"):
+               vars[var] = _(buildVars.addon_info[var])
+       with codecs.open(source, "r", "utf-8") as f:
+               manifest_template = f.read()
+       result = manifest_template.format(**vars)
+       with codecs.open(out, "w", "utf-8") as f:
+               f.write(result)
+
+def expandGlobs(files):
+       return [f for pattern in files for f in env.Glob(pattern)]
+
+addon = env.NVDAAddon(addonFile, env.Dir('addon'))
+
+langDirs = [f for f in env.Glob(os.path.join("addon", "locale", "*"))]
+
+#Allow all NVDA's gettext po files to be compiled in source/locale, and 
manifest files to be generated
+for dir in langDirs:
+       poFile = dir.File(os.path.join("LC_MESSAGES", "nvda.po"))
+       moFile=env.gettextMoFile(poFile)
+       env.Depends(moFile, poFile)
+       translatedManifest = 
env.NVDATranslatedManifest(dir.File("manifest.ini"), [moFile, 
os.path.join("manifest-translated.ini.tpl")])
+       env.Depends(translatedManifest, ["buildVars.py"])
+       env.Depends(addon, [translatedManifest, moFile])
+
+pythonFiles = expandGlobs(buildVars.pythonSources)
+for file in pythonFiles:
+       env.Depends(addon, file)
+
+#Convert markdown files to html
+createAddonHelp("addon") # We need at least doc in English and should append 
an item to Help menu
+for mdFile in env.Glob(os.path.join('addon', 'doc', '*', '*.md')):
+       htmlFile = env.markdown(mdFile)
+       env.Depends(htmlFile, mdFile)
+       env.Depends(addon, htmlFile)
+
+# Pot target
+i18nFiles = expandGlobs(buildVars.i18nSources)
+pot = env.gettextPotFile("%s.pot" % 
"{addon-name}".format(**buildVars.addon_info), i18nFiles)
+env.Alias('pot', pot)
+env.Depends(pot, i18nFiles)
+mergePot = env.gettextMergePotFile("%s-merge.pot" % 
"{addon-name}".format(**buildVars.addon_info), i18nFiles)
+env.Alias('mergePot', mergePot)
+env.Depends(mergePot, i18nFiles)
+
+# Generate Manifest path
+manifest = env.NVDAManifest(os.path.join("addon", "manifest.ini"), 
os.path.join("manifest.ini.tpl"))
+
+env.Depends(addon, manifest)
+env.Default(addon)

diff --git a/style.css b/style.css
new file mode 100644
index 0000000..373283f
--- /dev/null
+++ b/style.css
@@ -0,0 +1,30 @@
+@charset "utf-8";
+body { 
+font-family : Verdana, Arial, Helvetica, Sans-serif;
+color : #FFFFFF;
+background-color : #000000;
+line-height: 1.2em;
+} 
+h1, h2 {text-align: center}
+dt { 
+font-weight : bold; 
+float : left; 
+width: 10%;
+clear: left
+} 
+dd { 
+margin : 0 0 0.4em 0; 
+float : left;
+width: 90%;
+display: block;
+} 
+p { clear : both; 
+} 
+a { text-decoration : underline; 
+} 
+:active { 
+text-decoration : none; 
+}
+a:focus, a:hover {outline: solid}
+:link {color: #0000FF;
+background-color: #FFFFFF}


https://bitbucket.org/nvdaaddonteam/soundcustomizer/commits/428ce0777e6a/
Changeset:   428ce0777e6a
Branch:      None
User:        ABuffEr
Date:        2013-09-02 15:13:59
Summary:     Updated readme.md

Affected #:  1 file

diff --git a/readme.md b/readme.md
index b09e14d..d40b2f2 100644
--- a/readme.md
+++ b/readme.md
@@ -4,6 +4,8 @@ An addon that lets you to customize as you like the NVDA .wav 
sounds, and more e
 
 The addon takes care of everything, you will just have to choose the sounds as 
you prefer from addon settings.
 
+If you currently have customized sounds, please restore the default ones 
before installing this addon.
+
 WARNING:
 
 If you customize the start sound, note that:


https://bitbucket.org/nvdaaddonteam/soundcustomizer/commits/76f10a69e2e8/
Changeset:   76f10a69e2e8
Branch:      None
User:        ABuffEr
Date:        2013-09-02 17:21:53
Summary:     Updated readme.md, added readme-it.md

Affected #:  2 files

diff --git a/readme-it.md b/readme-it.md
new file mode 100644
index 0000000..57f47a5
--- /dev/null
+++ b/readme-it.md
@@ -0,0 +1,22 @@
+# Sound Customizer #
+
+Un addon che ti permette di personalizzare a piacere i suoni in .wav di NVDA, 
e pi&ugrave; precisamente: browseMode.wav, error.wav, exit.wav, focusMode.wav e 
start.wav.
+
+L'addon si occupa di tutto, dovrai solo scegliere i suoni preferiti dalle sue 
impostazioni.
+
+Se hai gi&agrave; dei suoni personalizzati, per favore ripristina quelli di 
default prima di installare questo addon.
+
+ATTENZIONE:
+
+Se personalizzi il suono di avvio, nota che:
+
+* Quando lanci NVDA portable, appena aggiornato, sentirai il suono di avvio di 
default; l'addon lo sa, e ti avverte che tutto &egrave; stato sistemato, se 
accedi alle impostazioni.
+
+* Quando riavvii NVDA dopo la disinstallazione di Sound Customizer (attraverso 
il gestore componenti aggiuntivi in strumenti), il suono di avvio di default 
non sar&agrave; ancora ritornato.
+
+In entrambi i casi, riavvia NVDA e tutto funzioner&agrave; correttamente.
+
+Per gli sviluppatori, il motivo  &egrave; dato dal fatto che NVDA riproduce il 
suono di avvio prima dell'inizializazione degli addon.
+
+## Cambiamenti nella 1.0 ##
+* Versione iniziale.
\ No newline at end of file

diff --git a/readme.md b/readme.md
index d40b2f2..8061ff4 100644
--- a/readme.md
+++ b/readme.md
@@ -12,7 +12,7 @@ If you customize the start sound, note that:
 
 * When you launch your portable NVDA, that  has just been updated, you will 
hear the default start sound; the addon knows it, and alerts you that all has 
been fixed, if you access its settings.
 
-* When you restart NVDA after Sound Customizer uninstallation (via addon 
manager in tools), the default sound will not come back yet.
+* When you restart NVDA after Sound Customizer uninstallation (via addon 
manager in tools), the default start sound will not come back yet.
 
 In both cases, restart NVDA and all will work correctly.
 


https://bitbucket.org/nvdaaddonteam/soundcustomizer/commits/7c64ceb70bd2/
Changeset:   7c64ceb70bd2
Branch:      None
User:        ABuffEr
Date:        2013-09-03 22:01:14
Summary:     Fixed problems with some translated files, thanks Chris

Affected #:  10 files

diff --git a/addon/doc/en/README.html b/addon/doc/en/README.html
new file mode 100644
index 0000000..28499ed
--- /dev/null
+++ b/addon/doc/en/README.html
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd";>
+<html xmlns="http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+<link rel="stylesheet" type="text/css" href="../style.css" media="screen"/>
+<title>Sound Customizer 1.0beta</title>
+</head>
+<body>
+<h1>Sound Customizer</h1>
+<p>An addon that lets you to customize as you like the NVDA .wav sounds, and 
more exactly: browseMode.wav, error.wav, exit.wav, focusMode.wav and 
start.wav.</p>
+<p>The addon takes care of everything, you will just have to choose the sounds 
as you prefer from addon settings.</p>
+<p>If you currently have customized sounds, please restore the default ones 
before installing this addon.</p>
+<p>WARNING:</p>
+<p>If you customize the start sound, note that:</p>
+<ul>
+<li>
+<p>When you launch your portable NVDA, that  has just been updated, you will 
hear the default start sound; the addon knows it, and alerts you that all has 
been fixed, if you access its settings.</p>
+</li>
+<li>
+<p>When you restart NVDA after Sound Customizer uninstallation (via addon 
manager in tools), the default start sound will not come back yet.</p>
+</li>
+</ul>
+<p>In both cases, restart NVDA and all will work correctly.</p>
+<p>For developers, it's due to fact that NVDA plays the start sound before the 
addons initialization.</p>
+<h2>Changes for 1.0</h2>
+<ul>
+<li>Initial version.</li>
+</ul>
+</body>
+</html>
\ No newline at end of file

diff --git a/addon/doc/en/README.md b/addon/doc/en/README.md
new file mode 100644
index 0000000..8061ff4
--- /dev/null
+++ b/addon/doc/en/README.md
@@ -0,0 +1,22 @@
+# Sound Customizer #
+
+An addon that lets you to customize as you like the NVDA .wav sounds, and more 
exactly: browseMode.wav, error.wav, exit.wav, focusMode.wav and start.wav.
+
+The addon takes care of everything, you will just have to choose the sounds as 
you prefer from addon settings.
+
+If you currently have customized sounds, please restore the default ones 
before installing this addon.
+
+WARNING:
+
+If you customize the start sound, note that:
+
+* When you launch your portable NVDA, that  has just been updated, you will 
hear the default start sound; the addon knows it, and alerts you that all has 
been fixed, if you access its settings.
+
+* When you restart NVDA after Sound Customizer uninstallation (via addon 
manager in tools), the default start sound will not come back yet.
+
+In both cases, restart NVDA and all will work correctly.
+
+For developers, it's due to fact that NVDA plays the start sound before the 
addons initialization.
+
+## Changes for 1.0 ##
+* Initial version.
\ No newline at end of file

diff --git a/addon/doc/it/README.html b/addon/doc/it/README.html
new file mode 100644
index 0000000..6d118ad
--- /dev/null
+++ b/addon/doc/it/README.html
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd";>
+<html xmlns="http://www.w3.org/1999/xhtml"; xml:lang="it" lang="it">
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
+<link rel="stylesheet" type="text/css" href="../style.css" media="screen"/>
+<title>Sound Customizer 1.0beta</title>
+</head>
+<body>
+<h1>Sound Customizer</h1>
+<p>Un addon che ti permette di personalizzare a piacere i suoni in .wav di 
NVDA, e pi&ugrave; precisamente: browseMode.wav, error.wav, exit.wav, 
focusMode.wav e start.wav.</p>
+<p>L'addon si occupa di tutto, dovrai solo scegliere i suoni preferiti dalle 
sue impostazioni.</p>
+<p>Se hai gi&agrave; dei suoni personalizzati, per favore ripristina quelli di 
default prima di installare questo addon.</p>
+<p>ATTENZIONE:</p>
+<p>Se personalizzi il suono di avvio, nota che:</p>
+<ul>
+<li>
+<p>Quando lanci NVDA portable, appena aggiornato, sentirai il suono di avvio 
di default; l'addon lo sa, e ti avverte che tutto &egrave; stato sistemato, se 
accedi alle impostazioni.</p>
+</li>
+<li>
+<p>Quando riavvii NVDA dopo la disinstallazione di Sound Customizer 
(attraverso il gestore componenti aggiuntivi in strumenti), il suono di avvio 
di default non sar&agrave; ancora ritornato.</p>
+</li>
+</ul>
+<p>In entrambi i casi, riavvia NVDA e tutto funzioner&agrave; 
correttamente.</p>
+<p>Per gli sviluppatori, il motivo  &egrave; dato dal fatto che NVDA riproduce 
il suono di avvio prima dell'inizializazione degli addon.</p>
+<h2>Cambiamenti nella 1.0</h2>
+<ul>
+<li>Versione iniziale.</li>
+</ul>
+</body>
+</html>
\ No newline at end of file

diff --git a/addon/doc/it/README.md b/addon/doc/it/README.md
new file mode 100644
index 0000000..57f47a5
--- /dev/null
+++ b/addon/doc/it/README.md
@@ -0,0 +1,22 @@
+# Sound Customizer #
+
+Un addon che ti permette di personalizzare a piacere i suoni in .wav di NVDA, 
e pi&ugrave; precisamente: browseMode.wav, error.wav, exit.wav, focusMode.wav e 
start.wav.
+
+L'addon si occupa di tutto, dovrai solo scegliere i suoni preferiti dalle sue 
impostazioni.
+
+Se hai gi&agrave; dei suoni personalizzati, per favore ripristina quelli di 
default prima di installare questo addon.
+
+ATTENZIONE:
+
+Se personalizzi il suono di avvio, nota che:
+
+* Quando lanci NVDA portable, appena aggiornato, sentirai il suono di avvio di 
default; l'addon lo sa, e ti avverte che tutto &egrave; stato sistemato, se 
accedi alle impostazioni.
+
+* Quando riavvii NVDA dopo la disinstallazione di Sound Customizer (attraverso 
il gestore componenti aggiuntivi in strumenti), il suono di avvio di default 
non sar&agrave; ancora ritornato.
+
+In entrambi i casi, riavvia NVDA e tutto funzioner&agrave; correttamente.
+
+Per gli sviluppatori, il motivo  &egrave; dato dal fatto che NVDA riproduce il 
suono di avvio prima dell'inizializazione degli addon.
+
+## Cambiamenti nella 1.0 ##
+* Versione iniziale.
\ No newline at end of file

diff --git a/addon/doc/style.css b/addon/doc/style.css
new file mode 100644
index 0000000..373283f
--- /dev/null
+++ b/addon/doc/style.css
@@ -0,0 +1,30 @@
+@charset "utf-8";
+body { 
+font-family : Verdana, Arial, Helvetica, Sans-serif;
+color : #FFFFFF;
+background-color : #000000;
+line-height: 1.2em;
+} 
+h1, h2 {text-align: center}
+dt { 
+font-weight : bold; 
+float : left; 
+width: 10%;
+clear: left
+} 
+dd { 
+margin : 0 0 0.4em 0; 
+float : left;
+width: 90%;
+display: block;
+} 
+p { clear : both; 
+} 
+a { text-decoration : underline; 
+} 
+:active { 
+text-decoration : none; 
+}
+a:focus, a:hover {outline: solid}
+:link {color: #0000FF;
+background-color: #FFFFFF}

diff --git a/addon/globalPlugins/soundCustomizer_docHandler.py 
b/addon/globalPlugins/soundCustomizer_docHandler.py
new file mode 100644
index 0000000..c142e42
--- /dev/null
+++ b/addon/globalPlugins/soundCustomizer_docHandler.py
@@ -0,0 +1,68 @@
+# -*- coding: UTF-8 -*-
+
+# docHandler: module for managing addons documentation
+# See: http://community.nvda-project.org/ticket/2694
+
+import os
+import languageHandler
+import addonHandler
+import globalPluginHandler
+import gui
+import wx
+
+addonHandler.initTranslation()
+
+_addonDir = os.path.join(os.path.dirname(__file__), "..") # The root of an 
addon folder
+_docFileName = "readme.html" # The name of an addon documentation file
+_curAddon = addonHandler.Addon(_addonDir) # Addon instance
+_addonSummary = _curAddon.manifest['summary']
+_addonVersion = _curAddon.manifest['version']
+_addonName = _curAddon.manifest['name']
+
+def getDocFolder(addonDir=_addonDir):
+       langs = [languageHandler.getLanguage(), "en"]
+       for lang in langs:
+               docFolder = os.path.join(addonDir, "doc", lang)
+               if os.path.isdir(docFolder):
+                       return docFolder
+               if "_" in lang:
+                       tryLang = lang.split("_")[0]
+                       docFolder = os.path.join(addonDir, "doc", tryLang)
+                       if os.path.isdir(docFolder):
+                               return docFolder
+                       if tryLang == "en":
+                               break
+               if lang == "en":
+                       break
+       return None
+
+def getDocPath(docFileName=_docFileName):
+       docPath = getDocFolder()
+       if docPath is not None:
+               docFile = os.path.join(docPath, docFileName)
+               if os.path.isfile(docFile):
+                       docPath = docFile
+       return docPath
+
+def openDocPath():
+       try:
+               os.startfile(getDocPath())
+       except WindowsError:
+               pass
+
+class GlobalPlugin(globalPluginHandler.GlobalPlugin):
+
+       def __init__(self):
+               super(globalPluginHandler.GlobalPlugin, self).__init__()
+               self.help = gui.mainFrame.sysTrayIcon.helpMenu
+               self.helpItem = self.help.Append(wx.ID_ANY, u"{summary} 
{version}".format(summary=_addonSummary, version=_addonVersion), _addonName)
+               gui.mainFrame.sysTrayIcon.Bind(wx.EVT_MENU, self.onHelp, 
self.helpItem)
+
+       def onHelp(self, evt):
+               openDocPath()
+
+       def terminate(self):
+               try:
+                       self.help.RemoveItem(self.helpItem)
+               except wx.PyDeadObjectError:
+                       pass

diff --git a/addon/locale/it/LC_MESSAGES/nvda.mo 
b/addon/locale/it/LC_MESSAGES/nvda.mo
index 208c421..d35850a 100644
Binary files a/addon/locale/it/LC_MESSAGES/nvda.mo and 
b/addon/locale/it/LC_MESSAGES/nvda.mo differ

diff --git a/addon/locale/it/LC_MESSAGES/nvda.po 
b/addon/locale/it/LC_MESSAGES/nvda.po
index 26f068a..2eb5d70 100644
--- a/addon/locale/it/LC_MESSAGES/nvda.po
+++ b/addon/locale/it/LC_MESSAGES/nvda.po
@@ -2,8 +2,8 @@ msgid ""
 msgstr ""
 "Project-Id-Version: Sound Customizer 1.0\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2013-09-01 19:21+0100\n"
-"PO-Revision-Date: 2013-09-01 19:37+0100\n"
+"POT-Creation-Date: 2013-09-03 21:39+0100\n"
+"PO-Revision-Date: 2013-09-03 21:43+0100\n"
 "Last-Translator: Alberto Buffolino <a.buffolino@xxxxxxxxx>\n"
 "Language-Team: Alberto Buffolino <a.buffolino@xxxxxxxxx>\n"
 "MIME-Version: 1.0\n"
@@ -15,60 +15,83 @@ msgstr ""
 "X-Poedit-Country: ITALY\n"
 "X-Poedit-SourceCharset: utf-8\n"
 "X-Poedit-SearchPath-0: ..\\..\\..\\globalPlugins\n"
+"X-Poedit-SearchPath-1: ..\\..\\..\\..\n"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:82
+#: ..\..\..\globalPlugins/soundCustomizer.py:82
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:82
 msgid "Sound Customizer Settings..."
 msgstr "Impostazioni di Sound Customizer..."
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:94
+#: ..\..\..\globalPlugins/soundCustomizer.py:94
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:94
 msgid "Sound Customizer Settings"
 msgstr "Impostazioni di Sound Customizer"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:112
+#: ..\..\..\globalPlugins/soundCustomizer.py:112
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:112
 msgid "Choose the sound that you want customize from the list, press browse to 
choose your file, and press space on the list element or use the dedicated 
buttons to listen the two sounds."
 msgstr "Scegli il suono che vuoi personalizzare dalla lista, premi sfoglia per 
scegliere il tuo file, e premi spazio su un elemento della lista o usa i 
pulsanti dedicati per ascoltare i due suoni."
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:118
+#: ..\..\..\globalPlugins/soundCustomizer.py:118
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:118
 msgid "Original"
 msgstr "Originale"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:120
+#: ..\..\..\globalPlugins/soundCustomizer.py:120
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:120
 msgid "Customized"
 msgstr "Personalizzato"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:127
+#: ..\..\..\globalPlugins/soundCustomizer.py:127
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:127
 msgid "Play original sound"
 msgstr "Riproduci il file originale"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:131
+#: ..\..\..\globalPlugins/soundCustomizer.py:131
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:131
 msgid "Play customized sound"
 msgstr "Riproduci il file personalizzato"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:135
+#: ..\..\..\globalPlugins/soundCustomizer.py:135
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:135
 msgid "Browse..."
 msgstr "Sfoglia..."
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:139
+#: ..\..\..\globalPlugins/soundCustomizer.py:139
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:139
 msgid "Reset to default"
 msgstr "Reimposta a default"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:149
+#: ..\..\..\globalPlugins/soundCustomizer.py:149
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:149
 msgid "If you have heard the default start sound, don't worry: it has already 
been overwritten by your chosen sound, simply restart NVDA"
 msgstr "Se hai sentito il suono di avvio di default, non preoccuparti: è già 
stato sovrascritto dal suono scelto da te, riavvia semplicemente NVDA"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:193
+#: ..\..\..\globalPlugins/soundCustomizer.py:193
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:193
 msgid "Select your preferred .wav file"
 msgstr "Seleziona il tuo file .wav preferito"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:204
+#: ..\..\..\globalPlugins/soundCustomizer.py:204
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:204
 msgid "File format not supported, please choose another .wav file"
 msgstr "Formato file non supportato, per favore scegli un altro file .wav"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:285
+#: ..\..\..\globalPlugins/soundCustomizer.py:285
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:285
 msgid "Error"
 msgstr "Errore"
 
-#: ..\..\..\globalPlugins/SoundCustomizer.py:290
+#: ..\..\..\globalPlugins/soundCustomizer.py:290
+#: ..\..\..\../addon/globalPlugins/soundCustomizer.py:290
 msgid "Warning"
 msgstr "Attenzione"
 
+#: ..\..\..\../buildVars.py:17
+msgid "Sound Customizer"
+msgstr "Sound Customizer"
+
+#: ..\..\..\../buildVars.py:20
+msgid "An addon to customize NVDA .wav sounds."
+msgstr "Un componente aggiuntivo per personalizzare i suoni in .wav di NVDA."
+

diff --git a/addon/manifest.ini b/addon/manifest.ini
new file mode 100644
index 0000000..ce944c0
--- /dev/null
+++ b/addon/manifest.ini
@@ -0,0 +1,6 @@
+name = soundCustomizer
+summary = "Sound Customizer"
+description = """An addon to customize NVDA .wav sounds."""
+author = "Alberto Buffolino <a.buffolino@xxxxxxxxx>"
+url = None
+version = 1.0beta

diff --git a/readme-it.md b/readme-it.md
deleted file mode 100644
index 57f47a5..0000000
--- a/readme-it.md
+++ /dev/null
@@ -1,22 +0,0 @@
-# Sound Customizer #
-
-Un addon che ti permette di personalizzare a piacere i suoni in .wav di NVDA, 
e pi&ugrave; precisamente: browseMode.wav, error.wav, exit.wav, focusMode.wav e 
start.wav.
-
-L'addon si occupa di tutto, dovrai solo scegliere i suoni preferiti dalle sue 
impostazioni.
-
-Se hai gi&agrave; dei suoni personalizzati, per favore ripristina quelli di 
default prima di installare questo addon.
-
-ATTENZIONE:
-
-Se personalizzi il suono di avvio, nota che:
-
-* Quando lanci NVDA portable, appena aggiornato, sentirai il suono di avvio di 
default; l'addon lo sa, e ti avverte che tutto &egrave; stato sistemato, se 
accedi alle impostazioni.
-
-* Quando riavvii NVDA dopo la disinstallazione di Sound Customizer (attraverso 
il gestore componenti aggiuntivi in strumenti), il suono di avvio di default 
non sar&agrave; ancora ritornato.
-
-In entrambi i casi, riavvia NVDA e tutto funzioner&agrave; correttamente.
-
-Per gli sviluppatori, il motivo  &egrave; dato dal fatto che NVDA riproduce il 
suono di avvio prima dell'inizializazione degli addon.
-
-## Cambiamenti nella 1.0 ##
-* Versione iniziale.
\ No newline at end of file


https://bitbucket.org/nvdaaddonteam/soundcustomizer/commits/845dd32a8894/
Changeset:   845dd32a8894
Branch:      master
User:        ABuffEr
Date:        2013-09-05 11:38:45
Summary:     Fixed buildVars.py for pot generation

Affected #:  1 file

diff --git a/buildVars.py b/buildVars.py
index 461b088..b5517a9 100644
--- a/buildVars.py
+++ b/buildVars.py
@@ -31,7 +31,7 @@ import os.path
 
 # Define the python files that are the sources of your add-on.
 # You can use glob expressions here, they will be expanded.
-pythonSources = ["soundCustomizer.py"]
+pythonSources = ["addon\\globalPlugins\\soundCustomizer.py"]
 
 # Files that contain strings for translation. Usually your python sources
 i18nSources = pythonSources + ["buildVars.py", "docHandler.py"]

Repository URL: https://bitbucket.org/nvdaaddonteam/soundcustomizer/

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