[leveller] Re: render extents

  • From: Ray Gardener <rayg@xxxxxxxxxxxxxxxxxx>
  • To: leveller@xxxxxxxxxxxxx
  • Date: Thu, 28 May 2009 01:21:52 -0700

Document Chunk plug-in (and Legacy output) is available for Lev 3.1 now; will post it up on the plug-ins page tomorrow.


Working on having the POV-Ray export include textured billboard refshapes. This clip demonstrates POV SDL code that aims the billboards at the camera.

http://www.daylongraphics.com/products/landshaper_golf/gallery/povray_camface_test.swf

Matching the animated water is trickier; POV's Perlin noise has visible artifacts (even with noise_generator 3), and while color pigments can be layered, apparently normal pigments can't.

Ray


Carl Lingard wrote:
Hi Ray, I'm working with large tiles. I need to speed up the system. Is there a way of managing the render extents on both panes? I'd like to work on subsets of the terrain if I can. Also, is the document chunk plugin functional for 3.1? I'm thinking of doing all of the manual modelling via this plugin but in tiles as it were, and then shipping out to WM for erosion. Carl


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